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    Compiling How to change the spawn delay time according to the number of online players?

    All my monsters spawn in 60 seconds after die I want change it according the players online I'm trying to make something like it: rateSpawn = 1 + (playerCount > 0 and (playerCount / 50) or 0), Where I need to edit in my sources? I'm using 0.4 I've tried change in spawn.h uint32_t...
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    Compiling Help change spawnrates per players online

    I want change spawnrates in my server by players online Change to: rates spawn = rateSpawn(CONFIG.LUA ) + (playersonline / 50) For example: if ratesspawn(config.lua) = 1 And have 100 players online spawn rates = 1 + (100 / 50) spawnrates = 3x I'm using 0.4... I search in spawn.cpp and found...
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    Lua Edit poison arrow poison

    I wanted edit poison from poison arrow damage to: YOURSKILL / 2 For example skills 80... poison = 40 How to make it? I tried: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_POISONDAMAGE)...
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    Compiling No count xlogged... All right?

    I have a question... I will start my server in a 1 moth But im scared to be banned from otland and others websites I've change my status.cpp to: http://pastebin.com/yeweaTmt Look for: // NO_COUNT_X_LOGGED following this tutorial...
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    Is possible create a signature like this on ZNOTE?

    Is possible create a signature like this to znote aac? http://www.zezeniaonline.com/signature.php?character=Ryan%20The%20Alcomist
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    Lua Lua Check if is offencive/balanced/defensive fight

    I wanna control damages in LUA scripts like How to check if player attack mode is offencive,balanced and defensive like this script? local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) function...
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    Lua Problem new damage system (distance - bows/crossbows)

    I made this script with help to you from forum to new damage system weapons/scripts/distance_damage.lua local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) function onGetFormulaValues(cid...
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    Guild online OnLook

    I wanna put when a player look another show total guild members and guild members online... Like new versions (im using 0.4 - 8.60) I tried 2 things, not one worked 1 Sources tried: player.cpp if(guildId) { if(lookDistance == -1) s << " You are "; else s << " " << (sex % 2 ? "He" : "She") <<...
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    Lua [Request] fix my burst arrow damage

    Someone could help me to fix my burst arrow damage? [17:31:01.655] [Error - Weapon Interface] [17:31:01.655] In a callback: data/weapons/scripts/burst_arrow.lua:onGetFormulaValues [17:31:01.656] (Unknown script file) [17:31:01.656] Description: [17:31:01.656]...
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    Lua How to get bow attack in burst arrow script

    How to get the bow attack to edit my burstarrow.lua (i need bow attack, not arrow attack) [12:9:51.314] [Error - Weapon Interface] [12:9:51.314] In a callback: data/weapons/scripts/burst_arrow.lua:onGetFormulaValues [12:9:51.314] (Unknown script file) [12:9:51.314] Description: [12:9:51.314]...
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    Lua Help to change formula wands

    I want make a new formula attack wand to make others system... Someone could help me? Whats i made worng? weapons.xml <wand id="2190" mana="2" type="energy" event="function" value="wands.lua"> <!-- Wand of Vortex --> <vocation id="1"/> </wand> weapons/wands.lua function...
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