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  1. L

    Lua Script sacrifice - send an item to player's backpack

    hello i find this script, he it's great, but i need he send the reward to player backpack https://otland.net/threads/tfs-1-3-script-to-sacrifice-3-of-the-same-item-and-get-a-new-one.269887/#post-2602348 thanks in advanced
  2. L

    Lua [1.2] lottery row

    I don't know what it's for, Would you help me ?
  3. L

    Lua [1.2] lottery row

    someone can help me solve this error in the script and that the prize be more difficult TFS 1.2
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    Lua need help add function

    BUMP
  5. L

    Lua need help add function

    let's say the chances are Legendary = 10% Epic = 20% Rare = everything greater than 20% BUMP
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    Lua need help add function

    how can I put it to be 100%, to always come if not drop others? [1] = { prefix = 'rare', showattr = true, -- attr prefix will be shown instead always = true, extra = {0, 0}, chance = { [1] = 10000, -- chance for basic stat [2] =...
  7. L

    Lua Random Item Stats Action

    bump
  8. L

    Lua Random Item Stats Action

    it's a cool idea. more I will wait if an action is possible😅
  9. L

    Lua Random Item Stats Action

    is it possible to make this script work in a box of rewards? where there would be a list of rare, common and trash items like this system https://otland.net/threads/tfs-1-1-random-item-stats.228990/
  10. L

    wand damage

    Bump
  11. L

    message on login

    Perfect thank you very much
  12. L

    message on login

    i need player receive message on login if mail is empty i tried local mail = db.storeQuery("SELECT email from accounts where email = '';") if mail == true then player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "xx") end but not have success =x sry my english
  13. L

    wand damage

    Bump
  14. L

    wand damage

    Bump
  15. L

    wand damage

    It's the same, i need this damage on monsters local min = ((level / 5) + (maglevel * 23.8) * 2) local max = ((level / 5) + (maglevel * 24.8) * 3) return -min, -max
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    wand damage

    Hello, i need help for the script i need if players lower lvl reduce damage on players but in monster get normal damage local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_HOLY) function...
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    add Item from Item description

    i need one function: if i have my item two enchant [mp.+5%][hp.+2%] and i use other rune for remove this enchant i get item 2300 for enchant mp and 2276 for enchant hp
  18. L

    Experience shared tfs 1.2

    any solution for it ?
  19. L

    Lua Snowball War Event Error

    I add in global.lua docile(data/lid/snowconfiguration.lua) Not more erro but don't work
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