Hello, i need help for the script
i need if players lower lvl reduce damage on players but in monster get normal damage
i need if players lower lvl reduce damage on players but in monster get normal damage
Lua:
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_HOLY)
function onGetFormulaValues(player, level, maglevel)
if player:getLevel() >= 5000 then
local min = ((level / 5) + (maglevel * 23.8) * 2)
local max = ((level / 5) + (maglevel * 24.8) * 3)
return -min, -max
else
local min = ((level / 5) + (maglevel * 12) * 2)
local max = ((level / 5) + (maglevel * 12.5) * 3)
return -min, -max
end
end
combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onUseWeapon(player, var)
return combat:execute(player, var)
end