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  1. UberLerd

    TFS 1.X+ Weapons.xml seems to have changed from vocation allowed to vocation disallowed

    Confirmed. That resolved the issue. I've submitted a bug report to TFS.
  2. UberLerd

    TFS 1.X+ Weapons.xml seems to have changed from vocation allowed to vocation disallowed

    Thank you. Do you know if this was a recent change in TFS? I'd rather not have to build my own docker image for every update, but I'm fine with that if I must.
  3. UberLerd

    TFS 1.X+ Weapons.xml seems to have changed from vocation allowed to vocation disallowed

    Hi all, I'm running TFS 1.5 (latest) and after the update this week it appears that the behavior in weapons.xml has switched from explicitly allowing vocations to use weaponry to disallowing the specified vocation(s) from using that weaponry. For example, the wand of vortex allows sorcerers to...
  4. UberLerd

    [12.x] - ORTS | Real Map Data Pack for latest TFS

    I've had luck with this map editor GitHub - Zbizu/rme: Project moved to https://github.com/OTAcademy/RME (https://github.com/Zbizu/rme) using the 10.98 extended spr and dat available at GitHub - EPuncker/1098extended (https://github.com/EPuncker/1098extended) To open a 12.x map, create a new...
  5. UberLerd

    [FAQ] Your first 13.10 TFS-master OT explained

    Unfortunately, I haven't had any luck with the v12 client and IP changers. If anyone can give me pointers I'd greatly appreciate it. The results I've gotten make it look like it didn't change anything, because the error prompt on login attempt just says tibia account not found.
  6. UberLerd

    TalkAction Bank System via Talkaction (TFS 1.2)

    I'm sorry I never saw this years ago back when I used that account (I was LEDneotoxicity, forgot I had it). I actually rewrote the talkaction banking system for my server a month or two ago xD
  7. UberLerd

    What happened to znote.eu?

    I've noticed lately that sites running Znote AAC have flags and item images no longer loading. All of their image links go to znote.eu. Does anyone know what happened to the upstream site?
  8. UberLerd

    Extended View TFS 1.4 OTCV8

    It did thank you. Now I'm banging my head trying to figure out how to host the changes as a docker.
  9. UberLerd

    Extended View TFS 1.4 OTCV8

    Would you mind sharing what steps you took to achieve this? I've been banging my head against it for quite some time.
  10. UberLerd

    Downgraded 13.x assets to .dat/.spr format

    When following those instructions, RME presents the error, "Node 'client' 'otb' tag is invalid (couldn't find this otb version)."
  11. UberLerd

    Simple Auto Loot System [TFS 1.3]

    Also looking for this. TFS 1.2 doesn't have an eventcallbacks directory in data/scripts so I'm unsure of where that code needs to go.
  12. UberLerd

    TFS 1.X+ Bank npc tfs 1.5

    Whoops, missed that the NPC was using count[cid] to enumerate the amount transferred. Give this a try, same spot. --send transfer message to player doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You transfered " .. count[cid] .. " gold to " .. getPlayerName(v)...
  13. UberLerd

    Solved ZNOTE: Hiding Rookgaard & GM Island from town list in house section.

    Sorry, I misunderstood. I should;ve known by the Tibiacom layout. Great Job slaw.
  14. UberLerd

    Solved ZNOTE: Hiding Rookgaard & GM Island from town list in house section.

    You don’t need cities in the towns list that characters won’t be created at and players won’t have as their home. You can comment them out as needed.
  15. UberLerd

    TFS 1.X+ Bank npc tfs 1.5

    Add this after line 190 --send transfer message to player doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You transfered "..count.." gold to " .. getPlayerName(v) .. ".") --send transfer receipt message to target player...
  16. UberLerd

    TalkAction [TFS] Banking system with functional transfer to offline players

    Thanks, I’ll get that fixed and edit OP. 🙏
  17. UberLerd

    TalkAction [TFS] Banking system with functional transfer to offline players

    Hello everyone, I found a wonderful banking system at stable 1.2 tfs bank system (https://otland.net/threads/stable-1-2-tfs-bank-system.241915/#post-2342429) however I thought the inability to transfer to offline players was disappointing, and also the withdraw and transfer functions didn't...
  18. UberLerd

    Problem with new characters.

    If you're using Znote, I noticed that if you have characters created with no vocation, there's a section in config.php that corresponds to only "no vocation" characters created. I made mine look like the example below so that new characters spawned in rookgaard at level 1. 'novocation' => array(...
  19. UberLerd

    TFS 1.X+ funcion add outfit and addon in shop.lua otclient

    Just to ask before I put all my focus on znote compatibility, what AACs are you all using? I'd like to make this compatible with as many as possible.
  20. UberLerd

    TFS 1.X+ funcion add outfit and addon in shop.lua otclient

    Znote has this functioning, so I'm thinking perhaps it's possible to combine the functions from znote's shop and modify the otclient shop.lua accordingly to make this work. I'll check back in if I've got it working.
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