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  1. machinehum

    Tips for getting map working with TFS-1.5-Downgrades (7.72)

    Thanks for the reply, the working map that shipped with the code is 8.4. When you open it, you get this message to start. When I click Yes The map seems to open up fine However this is the sample map and is working with the server. I am trying to import my own map, this is where I am having...
  2. machinehum

    Tips for getting map working with TFS-1.5-Downgrades (7.72)

    Hello, First off thanks to nekiro for this downgrade, it's been working quite well. Here is the source here. My main issue is running the server with my map. I've started from the map in repo, which works fine on its own. I then used rme to import my map (which is a 7.6 map) into nekiro's...
  3. machinehum

    Bounty: Compile RME w/ modern Linux distro

    It looks like there are some issues compiling RME on Linux right now. Debian, Fedora, Ubuntu. I started debugging and found the issue to be something with wxwidgets, I don't have the time to debug this problem so I've posted a bounty here. Hopefully, someone else has the time :)
  4. machinehum

    MyAAC v0.8.13

    Thanks for your reply. I'm using Arch which is a little different from Ubuntu, the default apache user is different. To get this to work on Arch... /etc/https/conf/httpd.conf User http # Change this line to "www-data"
  5. machinehum

    MyAAC v0.8.13

    I want to start out by saying thanks for this amazing work. Developers in this community don't get what they deserve. I'm having an issue, what exactly is the "www-data" user? I've added the user and changed all the permissions but I'm still seeing the following issues. [ots@localhost www]$...
  6. machinehum

    Tibia Multiverse

    Thanks for the feedback. It's possible to federate drop chance with the "Asset budget" I was speaking of above, it doesn't have to be just gold it can also be item's per hour. As for items being op, the server you're playing on determines the strength of the items, not the items themselves...
  7. machinehum

    Tibia Multiverse

    I've been tossing this idea around for a while now, I'm a C/C++/Rust developer very interested is distributed systems/networks. The idea is to build a Tibia Multiverse, meaning a collection of OT servers, where players are free to move their assets from server to server with minimal effort...
  8. machinehum

    RT Map forgottenserver 7.4

    Hey thanks for the reply. I'm actually looking to upgrade the 7.4 RT map to match the map that shipped with my fork of TFS. This is the config that ships with my TFS fork... This is the 7.4 RT map I got... If I change the 7.4 Map Version to OTServ 0.6.0 in the 7.4 map...
  9. machinehum

    RT Map forgottenserver 7.4

    Hello, I want start of by thanking the developers for all their hard work. I've build tfs (below), rme and otclient all from source and it was a joy. Amazing to see all of these great projects. This is the server I'm using -> fschuindt/theforgottenserver-7.4...
  10. machinehum

    Looking into trying to run 7.4OT (tfs)

    Got it, thanks
  11. machinehum

    Looking into trying to run 7.4OT (tfs)

    I've gotten pretty far but am stuck on the last step (I think). When trying to log into the client, I get "Only client with protocol 7.4 allowed". Please see my steps below. otland/forgottenserver (https://github.com/otland/forgottenserver) Builds and runs fine. I've setup my config.lua to...
  12. machinehum

    Worlds: A Distributed MMO

    Hey guys/girls, I was part of the OT community many years ago, I played real Tibia and lots of servers. I even hosted my own server at one time. More recently I've been working on a project called Worlds, it's basically an economic backbone for a distributed MMO. The idea is anyone can host a...
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