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  1. J

    Lua -=[TFS]=- [TALK] v0.4 v8.60 SpellBook who reads complete spells, no matter how much magic he has

    function onUse(cid, item, fromPosition, itemEx, toPosition) local t = {} for i = 0, getPlayerInstantSpellCount(cid) - 1 do local spell = getPlayerInstantSpellInfo(cid, i) if(spell.level ~= 0) then if(spell.manapercent > 0) then spell.mana =...
  2. J

    Increase Addons default (3)

    Does not make sense, u dont read my question "What happens if i increase the addons" Have packets and opcodes that de Otclient receives from the Server, I want to know if somewhere it will receive more than the server/client can handle
  3. J

    Increase Addons default (3)

    What happens if i modify all the 3 to 999? What files i need to edit to increase the max addons ? the default is 3, I am using object builder I need edit Otclient, Server and Objectbuilder? 1680856134 In my source (TFS 1.4 by Nekiro) I have found in Server source only this mention to number 3 in...
  4. J

    Ubuntu 20.04 to Windows

    What changes i should do in source to compile Ubuntu 20.04 source in Windows ? From Ubuntu to Windows
  5. J

    Change vocation when reach skill level?

    Something like this? @El Diablo @RookstayerSpike @Sajgon function onAdvance(player, skill, oldLevel, newLevel) if getPlayerSkill(SKILL_FIST) = 20 and (getPlayerStorageValue(cid, 8484) == EMPTY_STORAGE) then doPlayerSetVocation(cid, vocation) setPlayerStorageValue(cid, 8000...
  6. J

    Change vocation when reach skill level?

    Its possible to upgrade character vocation (change vocation) when player reach skill fist level 20 for example?
  7. J

    a bug in my script creature.lua (OnTargetCombat)

    Thanks! I add the script to the monster.xml and it's working now <3 Thanks you for the codes bro, its working now, I add the script to monsters xml
  8. J

    [0.3.6pl] Saga system + transform like reward

    https://otland.net/threads/advanced-task-npc.266598/ You can use Storages and add RequiresVocation in Each NPC/mission
  9. J

    Paper Doll System

    Yes I know, I thought and now I devised a way. I just need a script to change the addon of the outfits, i will try later 1598131748 I have it xd
  10. J

    Paper Doll System

    Someone know how to do it? On equip a item, change player outfit?
  11. J

    a bug in my script creature.lua (OnTargetCombat)

    Dont working
  12. J

    a bug in my script creature.lua (OnTargetCombat)

    Dont worked, maybe is because the tag in creaturescripts?
  13. J

    a bug in my script creature.lua (OnTargetCombat)

    @Evil Puncker I tried add in creaturescripts: <event type="healthchange" name="damage" script="changeoutfit.lua" /> inside login.lua > player:registerEvent("damage") And I create the changeoutfit.lua but nothing happens local attackOutfit = Condition(CONDITION_OUTFIT, CONDITIONID_COMBAT) local...
  14. J

    [0.3.6pl] Saga system + transform like reward

    Just put in NPC requires vocation to talk with him, look this example: if msgcontains(msg, 'hello') then if getPlayerVocation(cid) == 1 or getPlayerVocation(cid) == 2 or getPlayerVocation(cid) == 3 then selfSay("Good Travel.", cid) doTeleportThing(cid, pos) else selfSay("I can't travel...
  15. J

    a bug in my script creature.lua (OnTargetCombat)

    Could u add onHealthChange in my code to I see how it works? Please <3
  16. J

    [0.3.6pl] Saga system + transform like reward

    I dont know what u mean Write Again please and dont use google translate
  17. J

    a bug in my script creature.lua (OnTargetCombat)

    When I attack a monster if I have the outfit 100, it change to 101 for 3 seconds and it back to the normal outfit 100. This script is working only 1 time, to work again I need attack the monster again, how fix it? local attackOutfit = Condition(CONDITION_OUTFIT, CONDITIONID_COMBAT) local...
  18. J

    onTargetCombat wont work script

    i found the bug, its because i am not using the correctly looktype
  19. J

    onTargetCombat wont work script

    <event class="Creature" method="onTargetCombat" enabled="1" />
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