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  1. Fabi Marzan

    C++ Does not show the Text when the value is 0

    Greetings as always, I have a problem that does not show the text when the value of the attribute is 0, I added the Tier attribute in the items, but apparently when I set it to 0, it does not show me the Tier text. Add in sources in item.ccp // Show Classification and Tier on item...
  2. Fabi Marzan

    TFS 1.X+ The player does not want to disconnect

    I have a big problem that I don't know why, but when it comes to disconnecting the player, in my case it only happens when you close the client, basically the player doesn't want to disconnect. In the console it stays all the time saying you have loggout outI don't know where that is modified in...
  3. Fabi Marzan

    C++ Healthticks show seconds in Look Item.

    Greetings, I have a problem that I can't understand, it's about placing Healthticks and Manaticks as a description. By placing the manaticks or healthticks attributes, it shows the seconds that it will be healed. <attribute key="manaGain" value="20" /> <attribute key="manaTicks" value="1000" />...
  4. Fabi Marzan

    TFS 1.X+ Error with Depot Duplicate - Nekiro 1.5

    Greetings, I hope you are well, I have a problem with the depot that doubles when placing items, that is, I try to add more depot to deposit and when placing an item in one of the depots, the ID is doubled in the depot, here I will show you some images and gifs. Code...
  5. Fabi Marzan

    TFS 1.X+ Monster Experience in Look

    I use TFS 1.5 Good, I had thought about how to make a script that when you take a look at the monster it shows you the experience that it is going to give you. Something like an example, using the (MonsterType("name of monster"):experience()) This scripts is an example, it doesn't work for...
  6. Fabi Marzan

    TFS 1.X+ Lever Wall in Addevent

    Good, here I have a problem that is simple but I still don't understand, how to use else or elseif. The fact is that when you hit the lever the wall appears and when you hit it again it disappears, here for now it's fine. My idea is that if the person hits the lever, the wall disappears, but...
  7. Fabi Marzan

    Depot Block (Player Outside)

    Greetings, I was trying to make a function that objects cannot be thrown in the deposit while outside an SQM. I have the scripts but it doesn't work for me. function Player:onMoveItem(item, count, fromPosition, toPosition, fromCylinder, toCylinder) local depotIds = {2589, 2590, 2591} local...
  8. Fabi Marzan

    TFS 1.X+ 1 Players for a Room (Boss, Check Area, Time) - Actions

    Greetings as always again here with my problems. I've been trying to figure out how to make it so that when a player uses the door, the other players will have to wait a certain time to use it again, another thing is how to make it so that if a player is in an area, the other players can't use...
  9. Fabi Marzan

    TFS 1.X+ Teleport Player In Area

    Good, I have a script that makes you teleport when you kill a monster, but it only teleports one player, what I want to do is if they are in the right area all the players are teleported. It's a revscript: local creatureevent = CreatureEvent("onDeath_teleportKiller") function...
  10. Fabi Marzan

    TFS 1.X+ Spells caster for porcent of life. (Boss)

    TFS 1.5 Greetings, I was looking for how to make a Spell that if I have 100% life I can cast the storage 2000 for example. When I have 50% health, I give another storage. When I go back up to 100%, I give the 2000 storage and the 50% storage is removed. My idea is that when a boss has health...
  11. Fabi Marzan

    Spawn - Block certain monster.

    Hello, I wanted to know if it is possible to block the spawn of certain monsters... In my sources I modified the block spawn code that would be if a player is on screen the monster still respawns. https://otland.net/threads/disable-player-block-spawn-in-tfs-1-x.277962/post-2672488 The thing...
  12. Fabi Marzan

    Hitcolor for TFS 1.5

    Is there a way I can add hitcolor for TFS 1.X? setCombatParam(combat, COMBAT_PARAM_HITCOLOR, 95) When using the command of a 0.X it does not work for me (the damage does not come out). Put this other code: combat:setParameter(COMBAT_PARAM_HITCOLOR, TEXTCOLOR_ORANGE) I see that my ot does not...
  13. Fabi Marzan

    TFS 1.X+ Error "Argument #3 is unsafe" in Spells (Addevents)

    Use: TFS 1.X (1.3) Very well, I have a problem with a spell that when I execute it I get the following error: The scripts that I use: local combatOne = createCombatObject() setCombatParam(combatOne, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatFormula(combatOne...
  14. Fabi Marzan

    Error "IsInArray" TFS 1.5 - Downgrade

    I have been implementing a training exercise for 8.60, when trying it I get an "IsIn Array" error... I have another server that is TFS 1.3 - Downgrade and it works perfectly, I don't know what I have to add to 1.5 to make it work, since the base is new.
  15. Fabi Marzan

    Problem Loot (Bag) in TFS 1.3

    Hello I have a problem with the loot that when I kill the monster that contains a bag it does not tell me what is inside the bag. Some more explanatory images: The monster has a bag inside.. When I kill the monster, it doesn't tell me what's inside the bag.. As you saw, it does not tell...
  16. Fabi Marzan

    Compiling Error Compiling TFS 1.4 8.60

    Use: Visual Studio Community 2019 When compiling had a problem that I don't know why the error is due, I get this error.
  17. Fabi Marzan

    OTClient Error when killing a monster

    I have the problem that when I kill a monster it freezes and I get an error. I thought it was Otclient but tried it with oldclient anyway and it was debugged by killing it. But I think it is mostly a problem with the Tibia.dat which says it is 4096 sprites in size or something like that.
  18. Fabi Marzan

    TFS 0.X Critical Hit Effects for Each Vocation

    OTX 2 I was looking to make a Critical Hit for each Vocation, that is, when a vocation for example a Kina makes a Critical Hit it has an effect, and a paladin when making a critical hit makes another effect for each vocation. I have a scripts as an example but it would only be necessary to...
  19. Fabi Marzan

    TFS 0.X Bunshin No Jutsu

    Hello. I was looking for a way to make Bunshin no Jutsu have up to pk, bunshin no jutsu is like an invocation that copies the username, so is there a way to make it get copied to the pk? if the player has pk. OTX2 the scripts I use to make them copy my name. local function isWalkable(pos)...
  20. Fabi Marzan

    TFS 0.X monster returns to its place of appearance

    Hello, is it possible to make the monster return to its respawn place? In other words, when a player walks away with a monster, in the tibia he makes it disappear. So what I want to do is prevent that. that only walk 12sqm and return to their site. I was looking for one for OTX2 I've seen a...
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