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  1. Guitar Freak

    Lua "doPlayerAddItem(cid,item)" drops items on the ground, always.

    Hello everyone, it has been a very long time since I left the OT world but now Im coming back to it slowly due to an idea I had for a server that I want to work on, but I feel very newbie again since I forgot a lot of stuff. I wanted it to be client 8.60 and TFS so I downloaded this distro...
  2. Guitar Freak

    Lua [Spell/Buff] How to use AddEvent properly so it functions as a "timer" for spells?

    So Im back with another question that I cant seem to solve by myself :( I never really learned how to use AddEvent properly so I have no idea how to get this going the way I want. Basically I want it so my "spell" is a timed buff. You would think "Why dont you do it with the normal...
  3. Guitar Freak

    Lua [Spell] Spell Damage affected by TARGET's variable stats? +Repping

    Hello all. It's been a while since I last posted here (or did anything OT related) but it seems like some nice improvements have been made :) Anyway, I started doing some lua stuff to get back on my feet on an old OT I was making before going inactive and now I have a doubt that I just cant...
  4. Guitar Freak

    [Question] Player X kills Player Y; Player Z is notified about it. How to? (+Repping)

    Im under a lot of stress lately which is keeping me from thinking correctly so Im having quite a hard time figuring this one out, hopefully you will know better. Basically it is what title says: "Player X" kills "Player Y" and another player i.e "Player Z" who may or may not even be near the...
  5. Guitar Freak

    [Question] Spell whose area is a "certain" designed area? +Repping

    This is my doubt today. I want to make a spell that, instead of using the normal "areas" like: local area = { {0, 1, 0, 1, 0, 1, 0}, {0, 0, 1, 1, 1, 0, 0}, {0, 1, 1, 2, 1, 1, 0}, {0, 0, 1, 1, 1, 0, 0}, {0, 1, 0, 1, 0, 1, 0}, } I want a spell that hits always in a "certain" pre-designed...
  6. Guitar Freak

    MoveEvent Unequipable Items

    Hello, Ive been inactive for a while and this might be a silly script (and/or be silly scripted) but I saw someone from an old post with this doubt of "how to prevent an equipped item from being dropped". Even though he got a solution which was to make a new custom item removing the "moveable"...
  7. Guitar Freak

    [Spell] Spell Damage affected by variable stats? +Repping

    Hello, Ive been inactive these past months due to lack of time but when I get the chance I try not to lose practice on this and now I have a problem that I just cant seem to be able to solve. This is the spell script for a normal spell: local combat = createCombatObject()...
  8. Guitar Freak

    Solved Magic Percent Increase (Solved)

    Hello everyone. First of all, I posted this question here in "general" Support instead of LUA/XML, because I highly doubt this can be done on LUA/XML. Also, as the title says, Ill be repping (10 rep power) but only to helpful responses. Here we go. ♠ Compatibility: Im using TFS...
  9. Guitar Freak

    (Question) Money bug, hardcoders required! +Repping (6 bars)

    Note: Im aware that I could/should've posted this on C++ section, but the amount of people that ever checks the Support section there just didnt "sell" it for me, so Id rather take my chances and post it here! Anyway, to the point. Checking another thread with a similar request, I just...
  10. Guitar Freak

    (Question) InSeNSitiVe talkactions? [SOLVED]

    Im wondering, is it possible to make "case insensitive" talkactions? (in TFS 0.3.5pl1) Because right now all the ones Ive seen are case sensitive, i.e: What I want is to know how to make one that is insensitive, i.e: So, is it possible? :confused: How? :$ Ill be +Repping real...
  11. Guitar Freak

    MoveEvent [Release] Simple Transforming Ring v1.1 (0.3+)

    Hello everyone again, Ive been very bored today and I wanted to do some scripting, and I saw the "Super transforming ring thing" idea and decided to try and script a similar one for newest TFS. I know it has been done before but well, this is just my own rendition, its not like Im charging...
  12. Guitar Freak

    Action Buying Capacity

    Hello, well I have been inactive on releasing scripts for a while so I decided to post this little script that I saw requested a couple of days ago. ♠ Description: What it does is what the title says, you click an item (can be a lever, chest, etc) and it will purchase a certain amount of max...
  13. Guitar Freak

    Spell [Semi-Adv] Evolving spell. (Exana-type example)

    Hello. Today I have been playing around with the stuff I have been learning from my Lua Questions thread and other sites aswell, and I decided to test my knowledge on a single script, that ended in this spell. After hours of work and plenty of silly (very silly) mistakes, I finally got it...
  14. Guitar Freak

    Lua Questions about (semi-adv?) Lua Scripting.

    Hello there, it's been a while since I last posted a request, and this time I will request something different: Theory :thumbup: *First fo all, sorry if this is the wrong subforum, mods feel free to move it respectively* I want some pr0s to explain me some specific things about Lua Scripting...
  15. Guitar Freak

    TalkAction Working /report talkaction. [0.3+]

    First of all, credits to Shawak for the base script, to Colandus for his broadcast script (which I mixed and used as a reference for most stuff on this one) and myself for the minor modifications. Second, it was tested and its working in 0.3+, including 0.3.5. This talkaction will allow...
  16. Guitar Freak

    [SOLVED] Report talkaction.

    Hello all, Ive already posted a thread with a similar request a while ago (Ctrl+R one) and got a working answer (Thanks Syntax ;)) but it was a script for 0.3.5 which isnt released yet (for non-donators), so I cant put it to work in my current project. Now Im wondering something else but...
  17. Guitar Freak

    [SOLVED] Summon single creature. +Rep

    EDIT: This thread is solved. Thank to darkhaos and Old Greg for helping me out on the make and remake of the script. Here's the link to the final script in case anyone is interested: http://otland.net/f132/old-greg-chris77s-scripting-services-37296/index9.html#post378146...
  18. Guitar Freak

    OpenTibia otitemeditor 0.3.5 - For 8.42

    Well I havent found any threads here with this useful tool (I found it on another forum a while ago) and I saw someone asking for it so I though Id post it here for anyone who needs it. NOTE: All credits to the respective Developers (SimOne and Im not sure who else :o). I dont really own any...
  19. Guitar Freak

    Spell Buff Spell from Item. Simple script.

    As title says, I just made a simple spell that buffs you adding 20% HP for 20 seconds, but you can ONLY use it if you have 15 "whatever Items" on you (in this case, I used "talons"). So after you say the words for the spell, it checks if you have the 15 talons on you and if you do, it removes...
  20. Guitar Freak

    Spell [0.3+] Waste all your mana AT ANY TIME (for mana training!).

    Well, I just saw a thread by a person requesting this spell, and I havent seen threads here with things like a spell that you use that wastes all your mana at any time, to mana train whenever the player feels like, and not only when the mana is a certain amount (or full) like most servers's...
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