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  1. Godely

    [USA] Empire ATS - 10.77| NEW USA HOST| RPG Gameplay| Unique map |True Open Tibia|

    Admins said it just changed hosts to the USA. Lags are gone for me :)
  2. Godely

    [USA] Empire ATS - 10.77| NEW USA HOST| RPG Gameplay| Unique map |True Open Tibia|

    Wow! What a great post! I'm really excited to play it :) I used to be a part of the old Empire server, back in 2006, and I haven't played Tibia since then. What a coincidence to check how otland is doing after a few years and find this amazing news! I'll be there, no doubt. This used to be one...
  3. Godely

    RME Easter Egg's revealed

    I don't know if this is old, but anyways.. I was going through RME code and guess what I found: Just click on "About", then if you press s, you play snake, and if you press t, you play tetris. Sounds cool to relax from mapping :p
  4. Godely

    NPC [TFS 1.0] Marriage System

    You have to update your TFS 1.0 as this has been already filled with code.
  5. Godely

    NPC [TFS 1.0] Marriage System

    Fixed the bugs reported and added the ring feature.
  6. Godely

    NPC [TFS 1.0] Marriage System

    Now, on events/scripts/player.lua, add the following piece of code after the local description variable is initialized in the method Player: onLook. if LOOK_MARRIAGE_DESCR and thing:isCreature() then if thing:isPlayer() then description = description ...
  7. Godely

    NPC [TFS 1.0] Marriage System

    Almost 5 years since I released the Marriage System for TFS ~0.2-0.3, I took a day to remake it so that works with TFS 1.0. I still use live queries in the code since I didn't want to change any source code (and also to make it works with offline players). Please, understand that TFS 1.0 is...
  8. Godely

    Centaur

    anyways...
  9. Godely

    Centaur

    http://images2.wikia.nocookie.net/__cb20091021085560/harrypotter/images/b/b2/Centaurs_(whole_body_-_conceptual_artwork).jpg I looked at this one to make the sprite =p
  10. Godely

    Centaur

    What do you guys think about it? I used Tibia's default horse as base. ^^
  11. Godely

    Television System

    Oh, is this what you are talking about ([8.54] Tv / Cam System - XTibia - A sua comunidade de Tibia e OTserv)? Well, unfortunately this can barely be called a release. They just downloaded a random Pokemon version and posted the really bad scripted scripts, and they didn't even release the...
  12. Godely

    Television System

    Blez, link?
  13. Godely

    Buying Lua script

    How much do you pay?
  14. Godely

    Television System

    I know, but I posted here cuz it's a discussion of your opinion upon the release :P
  15. Godely

    Television System

    I just finished the famous TV System seen in servers such as the old Pokemon Online. The idea is simple: you stand in front of a "TV" (or any object you want to use as a TV), use it, and then you'll get a channels dialog with the broadcasts on air. You choose one and your game vision will change...
  16. Godely

    Invisible to Itself

    For the second time, please start reading before trying to answer. What I meant was for a player to get invisible in a way that he wouldn't even see his own outfit, nickname nor health. Thanks.
  17. Godely

    Player Lock

    I think you didn't understand what I meant. This function indeed makes a player unable to move, but when the player tries to do so, he sees his character fastly trying to walk and then coming backwards. I need to make it impossible to even see his character trying to make that move. Believe me...
  18. Godely

    Player Lock

    Is there any way to make a player may not move in a way that, even when he tries to move, he won't see his character fastly coming backwards? I mean, he would be really LOCKED. Thanks!
  19. Godely

    Invisible to Itself

    How do I make a player don't get to see himself? Just like a "ghost" mode, but he wouldn't see his own nick neither his outfit. Just point me the source files and functions I'd need to check. Thanks :D
  20. Godely

    [C++]Wild monsters are not harmed by attacks from other wild monsters

    Yes, I'm using the fixed version he posted on this page :( And using tfs 0.4 svn
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