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  1. DawacPliki

    Monster death bug when killed with runes

    So I've got this bug(which appeared pretty early on but I ignored it till now) which basically freezes the monster/player with idle sprite and the monster being not lootable(but when inspected it's dead) and it only happens when the last blow is dealt with runes. When dealing the finish blow...
  2. DawacPliki

    C++ Can I print human readable userdata?

    Is there a way to print the human readable value of userdata to the console? When I try to print player()->getParty() I think it returns a pointer to userdata but is there a way to make it print a string or something alike?
  3. DawacPliki

    TFS 1.X+ 1.4.2 Check if monster has flag

    Is there a way to check the value of monster flag inside monster.cpp file? Something like player->hasFlag(). I read somewhere that it's not possible but I want to be sure. Pseudocode bool Monster::isOpponent(const Creature* creature) const { if (creature->getMonster() &&...
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