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    Tibia survival rust style

    So a year ago I was working in a survival server of tibia, rust style For the ones that don't know rust I'll explain a little bit: Rust is about building and reinforcing your house, for that you will need to gather resources, wood, stone, metal ore and burning it on a furnace, this is pretty...
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    Players table for statistics (A unusual request)

    I have to do a report for course in university called "Probability and statistics". The topic I choose I'ts the players level and vocation to conclude which vocation level it's the fastest to level up and other things. So I'm here with a simple request, ¿Can someone send me the players table...
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    Action Extremely simple house building script [TFS 1.2]

    Actually I dont know much about TFS 1.1 so I dont know if it's compatible, if anyone knows, please put it in comment. Feel free to improve it if you have an idea. I test a similar scripts, and it works but i made some changes and I dont test that. If it works or it does not work, please tell me...
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    Solved Make house save tiles [TFS 1.2]

    First, Happy new year to all! Well, this is hard to explain in a couple of words, basically I made a system that allows the players change their house tiles, the problem it's when the server restarts, the tiles obviously back to normal, then i guess if there is a way to make the house also saves...
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    Solved In game changeable attributes from items.xml [TFS 1.2]

    I don't usually post here (I think this is the first time) but i'm too tired of trying. Here is the thing, I'm making a Durability System. I create the attribute key in items.xml and I can see the durability in game (when you look) The problem it's: item:setDurability does not work and...
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    I need a few creaturescripts please

    I need a function that makes a player is teleported to the temple when he die without logout. And count frag and give a item to the killer. I made one but doesn't add frags because the player never dies: function onPrepareDeath(cid, deathList) if isPlayer(cid) == true then...
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    I need a script (counter damage dealt and received)

    I need a script that makes a storage value counter of damage dealt and received I have experience working with lua so, I wont have problem editing the script. Thanks - - - Updated - - - I do it, if anyone wants it:
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    I need a sql query

    I need a sql query that add an item to all players Thanks (=
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    Delete a item in X position

    How i can do that? I want to remove a item in: X=1360 Y=782 Z=7 What is the function? or you can do one golbalevent for me? Thanks... And sorry for my bad english PD: I Want to remove a "Magic forcefield" (a teleport)
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