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    [0.3.6] Skill bug.

    Hello! I have a bug, some guys on my server have 12343513 axe skill in database, when they log in it's crash my server. How to fix this bug ? Thanks!
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    [0.3.6] More than 17 players - I can't log in.

    I'm not noob, I have MaxPlayers = 200
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    [0.3.6] More than 17 players - I can't log in.

    I tried it, it just shows characters list and 'Connecting to the game world. Please wait.'
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    [0.3.6] More than 17 players - I can't log in.

    Hiho. I have a problem. When on my server are 17 players, I can't login. 0 errors in console, what is wrong? Thansk for help.
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    [0.3.6] Playerdeath bug.

    I have deleted playerdeath.lua scripts, but I still didn't loss items =/
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    [0.3.6] Playerdeath bug.

    How can i do this ?
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    [0.3.6] Playerdeath bug.

    Hello! I have problem with my TFS, when player die, he don't loss items. What is wrong ? Thanks for help:p [Error - CreatureScript Interface] data/creaturescripts/playerdeath.lua<wow>nDeath Description: (lugaGetCreatureName) Creature not found mysql_real_querry(): INSERT INTO...
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    Linux [0.3.6] When player die, he don't loss items and corpse didn't appear.

    Hello! I have problem with my TFS, when player die, he don't loss items. What is wrong ? Thanks for help:p [Error - CreatureScript Interface] data/creaturescripts/playerdeath.lua<wow>nDeath Description: (lugaGetCreatureName) Creature not found mysql_real_querry(): INSERT INTO...
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    [0.3.6] Inq boss system

    Hi! I need script who will spawn inq bosses even if player is in room, like in real tibia. Something like check every 5 minutes if monster is in area from XYZ to XYZ. If isn't, script will spawn new boss. If someone do this, he will help everybody! :D
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    [0.3.6] Easy scripts.

    In first scripts messages didn't appears ;x
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    [0.3.6] Easy scripts.

    Hello! I need scripts First: Second: Thanks for help :thumbup: :wub:
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    [0.3.6] Problem with easy script.

    Hello ! I have problem, on every new lvl i get this items. Script : function onAdvance(cid, type, oldlevel, newlevel) if (oldlevel ~= newlevel and type == SKILL__LEVEL) then if (newlevel >= 42 and getPlayerStorageValue(cid, 44563) == -1) then doPlayerAddItem(cid, 8922, 1)...
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    [0.3.6] When you advance to 'x' level you get 'x' crystal coins.

    Okay, now it's works. Thanks.
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    [0.3.6] When you advance to 'x' level you get 'x' crystal coins.

    I don't know why, but on my dedicated server it doesn't work, but on my PC it works. What the hell is going on? My moneybonus.lua local config = { storage = 16839, bonus = { [30] = 4, [50] = 5, [70] = 10, [100] = 15, [150] = 20, [200] = 30 } } local function...
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    [0.3.6] When you advance to 'x' level you get 'x' crystal coins.

    Still doesn't work. I get 30 lvl and ,5 cc didn't appear. It's my moneybonus.lua local config = { storage = 16839, bonus = { [30] = 15000, [50] = 25000, [70] = 40000, [100] = 50000, [120] = 60000, [800] = 300000 } } local function effect(cid) if(isPlayer(cid))...
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    [0.3.6] When you advance to 'x' level you get 'x' crystal coins.

    Sorry guys, but it doesn't work =/ I dont know why.
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    [0.3.6] When player with promotion dies, he gets 1 lvl.

    @Up I need command to sql : Change loss_experience to 100 in table players for everybody.
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    [0.3.6] When player with promotion dies, he gets 1 lvl.

    Sorry for double post but i think i need command to sql : Change loss_experience to 100 in table players for everybody.
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