local config = {
storage = 16839,
bonus = {
[50] = 15000,
[100] = 25000,
[200] = 50000,
[300] = 100000,
[500] = 200000,
[800] = 300000
}
}
local function effect(cid)
if(isPlayer(cid)) then
doSendMagicEffect(getCreaturePosition(cid), math.random(CONST_ME_FIREWORK_YELLOW, CONST_ME_FIREWORK_BLUE))
end
return true
end
function onAdvance(cid, skill, oldLevel, newLevel)
local t = config.bonus[newLevel]
if(skill == SKILL__LEVEL and newLevel > oldLevel and t) then
if(getCreatureStorage(cid, config.storage + newLevel) == EMPTY_STORAGE) then
doPlayerAddMoney(cid, t)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have gained ".. t .." of gold coins as bonus for level ".. newLevel .."!")
for i = 1, 10 do
addEvent(effect, i * 100, cid)
end
doCreatureSetStorage(cid, config.storage + newLevel, 1)
end
end
return true
end
buges :/")/CODE]
local config = {
storage = 16839,
bonus = {
[30] = 15000,
[50] = 25000,
[70] = 40000,
[100] = 50000,
[120] = 60000,
[800] = 300000
}
}
local function effect(cid)
if(isPlayer(cid)) then
doSendMagicEffect(getCreaturePosition(cid), math.random(CONST_ME_FIREWORK_YELLOW, CONST_ME_FIREWORK_BLUE))
end
return true
end
function onAdvance(cid, skill, oldLevel, newLevel)
local t = config.bonus[newLevel]
if(skill == SKILL__LEVEL and newLevel > oldLevel and t) then
if(getCreatureStorage(cid, config.storage + newLevel) == EMPTY_STORAGE) then
doPlayerAddMoney(cid, t)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have gained ".. t .." of gold coins as bonus for level ".. newLevel .."!")
for i = 1, 10 do
addEvent(effect, i * 100, cid)
end
doCreatureSetStorage(cid, config.storage + newLevel, 1)
end
end
return true
end
local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}
function onLogin(cid)
local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
end
local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end
if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end
registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "MoneyBonus")
registerCreatureEvent(cid, "TopFrags")
registerCreatureEvent(cid, "GuildMotd")
registerCreatureEvent(cid, "Idle")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "AdvanceSave")
return true
end
function onLogin(cid)
if(InitHistory == 0) then
local historyPage = addEvent(historyPage, 60000, {})
InitHistory = historyPage
end
registerCreatureEvent(cid, "PlayerDeath")
return TRUE
end
function historyPage(parameters)
local historyPage = addEvent(historyPage, 60000, {})
if (tonumber(os.date("%d")) ~= getGlobalStorageValue(23456)) then
setGlobalStorageValue(23456, (tonumber(os.date("%d"))))
db.executeQuery("UPDATE `players` SET `onlinetime7`=players.onlinetime6, `onlinetime6`=players.onlinetime5, `onlinetime5`=players.onlinetime4, `onlinetime4`=players.onlinetime3, `onlinetime3`=players.onlinetime2, `onlinetime2`=players.onlinetime1, `onlinetime1`=players.onlinetimetoday, `onlinetimetoday`=0;")
db.executeQuery("UPDATE `players` SET `exphist7`=players.exphist6, `exphist6`=players.exphist5, `exphist5`=players.exphist4, `exphist4`=players.exphist3, `exphist3`=players.exphist2, `exphist2`=players.exphist1, `exphist1`=players.experience-players.exphist_lastexp, `exphist_lastexp`=players.experience;")
end
db.executeQuery("UPDATE `players` SET `onlinetimetoday`=players.onlinetimetoday+60, `onlinetimeall`=players.onlinetimeall+60 WHERE `online` = 1;")
end
local config = {
storage = 16839,
bonus = {
[50] = 15,
[100] = 25,
[200] = 50,
[300] = 75,
[500] = 100,
[800] = 200
}
}
local function effect(cid)
if(isPlayer(cid)) then
doSendMagicEffect(getCreaturePosition(cid), math.random(CONST_ME_FIREWORK_YELLOW, CONST_ME_FIREWORK_BLUE))
end
return true
end
function onAdvance(cid, skill, oldLevel, newLevel)
local t = config.bonus[newLevel]
if(skill == SKILL__LEVEL and newLevel > oldLevel and t) then
if(getCreatureStorage(cid, config.storage + newLevel) == EMPTY_STORAGE) then
doPlayerAddItem(cid, 2160, t)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have gained ".. t .." crystal coins as bonus for level ".. newLevel .."!")
for i = 1, 10 do
addEvent(effect, i * 100, cid)
end
doCreatureSetStorage(cid, config.storage + newLevel, 1)
end
end
return true
end
local config = {
storage = 16839,
bonus = {
[30] = 4,
[50] = 5,
[70] = 10,
[100] = 15,
[150] = 20,
[200] = 30
}
}
local function effect(cid)
if(isPlayer(cid)) then
doSendMagicEffect(getCreaturePosition(cid), math.random(CONST_ME_FIREWORK_YELLOW, CONST_ME_FIREWORK_BLUE))
end
return true
end
function onAdvance(cid, skill, oldLevel, newLevel)
local t = config.bonus[newLevel]
if(skill == SKILL__LEVEL and newLevel > oldLevel and t) then
if(getPlayerStorageValue(cid, config.storage + newLevel) == EMPTY_STORAGE) then
doPlayerAddItem(cid, 2160, t)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have gained ".. t .." crystal coins as bonus for level ".. newLevel .."!")
for i = 1, 10 do
addEvent(effect, i * 100, cid)
end
setPlayerStorageValue(cid, config.storage + newLevel, 1)
end
end
return true
end
local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}
function onLogin(cid)
local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
end
local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end
if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end
registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "TopFrags")
registerCreatureEvent(cid, "GuildMotd")
registerCreatureEvent(cid, "Idle")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "AdvanceSave")
registerCreatureEvent(cid, "MoneyBonus")
registerCreatureEvent(cid, "10cc")
return true
end
function onLogin(cid)
if(InitHistory == 0) then
local historyPage = addEvent(historyPage, 60000, {})
InitHistory = historyPage
end
registerCreatureEvent(cid, "PlayerDeath")
return TRUE
end
function historyPage(parameters)
local historyPage = addEvent(historyPage, 60000, {})
if (tonumber(os.date("%d")) ~= getGlobalStorageValue(23456)) then
setGlobalStorageValue(23456, (tonumber(os.date("%d"))))
db.executeQuery("UPDATE `players` SET `onlinetime7`=players.onlinetime6, `onlinetime6`=players.onlinetime5, `onlinetime5`=players.onlinetime4, `onlinetime4`=players.onlinetime3, `onlinetime3`=players.onlinetime2, `onlinetime2`=players.onlinetime1, `onlinetime1`=players.onlinetimetoday, `onlinetimetoday`=0;")
db.executeQuery("UPDATE `players` SET `exphist7`=players.exphist6, `exphist6`=players.exphist5, `exphist5`=players.exphist4, `exphist4`=players.exphist3, `exphist3`=players.exphist2, `exphist2`=players.exphist1, `exphist1`=players.experience-players.exphist_lastexp, `exphist_lastexp`=players.experience;")
end
db.executeQuery("UPDATE `players` SET `onlinetimetoday`=players.onlinetimetoday+60, `onlinetimeall`=players.onlinetimeall+60 WHERE `online` = 1;")
end
<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
<event type="login" name="PlayerLogin" event="script" value="login.lua"/>
<event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/>
<event type="receivemail" name="Mail" event="script" value="mail.lua"/>
<event type="reportbug" name="SaveReportBug" script="reportbug.lua"/>
<event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/>
<event type="login" name="FirstItems" event="script" value="firstitems.lua"/>
<event type="think" name="Idle" event="script" value="idle.lua"/>
<event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>
<event type="advance" name="MoneyBonus" event="script" value="moneybonus.lua"/>
<event type="login" name="SkillStagesLogin" event="script" value="skillstageslogin.lua"/>
<event type="advance" name="SkillStagesAdvance" event="script" value="skillstagesadvance.lua"/>
<event type="kill" name="TopFrags" event="script" value="topfrags.lua"/>
<event type="advance" name="10cc" event="script" value="10cc.lua"/>
</creaturescripts>
Ahhh, this smell when Chojrak Gettin' Pwned. This day can be still worth livin' xD