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  1. D

    Help please

    cryingdamson 0.3.6 (8.60) V5 thats currently running a modified naxed map.... XD if any of that helps? [21/08/2012 01:14:27] [Error - Action Interface] [21/08/2012 01:14:27] data/actions/scripts/other/spawnlever1.lua:onUse [21/08/2012 01:14:27] Description: [21/08/2012 01:14:27]...
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    Help please

    global exhaust, if it was at all possible is what im looking for, and the lever just takes away items without moving or spawning creature, its realy bad that when i used to host a server a couple of years ago i managed to make this scrit myself but now im completely baffled by it =S
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    Help please

    removes item but nothing spawns, and the lever doesnt move this time XD
  4. D

    Help please

    i want to make it so that theres a wait time between uses, so that people cant just crash my server with it XD i just didnt realy know the command for adding wait time, i was taking bits from other scripts like the anni and such to try and piece together something that worked without realy...
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    Monster Ancient Dragon 8.6+

    took ages to find the right items for my server, but now its done it looks awesome =). tfs 8.6~ id's 11311-11321 ;) (on my map editer the id's show things like stairs and dead bodys, ect but it looks right when i load up the map took a while to find the right id's when spawning them ingame...... )
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    Help please

    tells me wrong item even if the items on the spot, but its closer thankyou for your help =)
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    Help please

    -- local pause = 1000/2 -- 0.5 sec. -- local FirstItem = {x=98, y=114, z=15, stackpos=255} local firstMonsterSpawn = {x=99, y=113, z=15} -- local GetID = getThingfromPos(FirstItem) function onUse(cid, item, fromPosition, itemEx, toPosition) -- if GetID.itemid == 2000 then...
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    OtServ 8.6 auto map cleaning

    i cant, for the life of me find any map cleaning lua functions in the lua.cpp or functions.lua and no map cleaners work, does this mean that the distribution is unabble to have auto map cleaning? or am i just missing something XD. if you have a script that might work please post it, thanks
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    Spawn lever

    im trying to make a lever that will spawn x monster on square north, if there is x item one square to the west, without having to input co-ordinates again if i use it on multiple levers, the script also needs to take the item away after the monster spawns, ive been searcing the forums and cant...
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    reworking an old script to fit my server

    tried and still no teleport / same error in my server window but thankyou for trying =D - - - Updated - - - Bump - - - Updated - - - if it helps Lua Script Error: [action interface] in a timer event called from: data/actions/scripts/hookshot.lua:onUse attempt to index boolean value stack...
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    reworking an old script to fit my server

    on the forums theres a very old hookshot script that i wish to use on my otserv 8.6 distribution map, the animation still works from the hookshot, but it doesnt move the player to the desired location (doesnt move them at all) and i get a timer error in the server window, and then it says...
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    [Nicaw ACC] Working with OTServ (0.6.3)

    CREATE TABLE `nicaw_accounts` ( `account_id` int(10) unsigned NOT NULL, `rlname` varchar(50) NULL, `location` varchar(50) NULL, `comment` tinytext NULL, `recovery_key` char(32) NULL, `reveal_characters` tinyint(1) NOT NULL default '1', UNIQUE KEY `account_id` (`account_id`) ) ENGINE =...
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    GM/GOD account

    I can't even finda folder that sasys player's in my data folder all i see is Actions,creaturescritsp,globalevents,items,lib,logs,monsters,movements,npc,raids,spells,talkactions,weapons,wolrd,XML those are the only folders i seen in my main data folder
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    GM/GOD account

    Can't Figure this out :( Hey, guys having trouble finding how to make /god/gm chars cant find account folder or anything in the files dat is storing the chars being made can anyone help me please?:huh:
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