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  1. Colex

    NetworkMessage

    @Empty Yes, TFS
  2. Colex

    NetworkMessage

    I'm having a little problem in the networkmessage.h, Everytime I add a variable to the NetworkMessage's class, It compiles but when trying to log into a character, It just doesn't let me connect. Here's the only change I did in it: Thank You, Colex
  3. Colex

    Lets Count To A Million!

    2863
  4. Colex

    Action Plastic Bomb

    @Nostradamus_ Yes you need to add that. a least in the OTServ I use, the IsInArray returns 0 or 1. my function "isInArray" returns where in the array some value is... take a look in the returns Yours, Colex
  5. Colex

    Action Plastic Bomb

    No, maybe in a next update I can add it =P Thanks for the idea! Yours, Colex
  6. Colex

    Action Plastic Bomb

    @scriptha Thank you for reporting the bug! SCRIPT UPDATED *Hits any creature *Can only use one bomb at the same time (bugfix) *New area structure (now it's easier to make your own explosion area): Yours, Colex
  7. Colex

    Action Plastic Bomb

    PLASTIC BOMB BY COLEX How does it work? The player does use in a Plastic Bomb (I use the item 4825), and he will be unmoveable for a certain time(default is 5 seconds) setting the bomb up, after the bomb has been set up the player will be able to move and the bomb will take a determinated time...
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