Colex
print("LUA Scripter")
- Joined
- Jun 14, 2007
- Messages
- 7
- Reaction score
- 0
I'm having a little problem in the networkmessage.h,
Everytime I add a variable to the NetworkMessage's class, It compiles but when trying to log into a character, It just doesn't let me connect.
Here's the only change I did in it:
Thank You,
Colex
Everytime I add a variable to the NetworkMessage's class, It compiles but when trying to log into a character, It just doesn't let me connect.
Here's the only change I did in it:
protected:
inline bool canAdd(int size)
{
return (size + m_ReadPos < NETWORKMESSAGE_MAXSIZE - 16);
};
int32_t m_MsgSize;
int32_t m_ReadPos;
int32_t GarbageBytes;
uint8_t m_MsgBuf[NETWORKMESSAGE_MAXSIZE];
Thank You,
Colex