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  1. S

    lever removes item and adds another

    Hello everyone I'm asking for a lever script that removes an item but creates an other item on the same position for example: removing a stone and creating a ladder that place Please help me I'm not sure if it's a big deal, thank you.
  2. S

    Bug with map

    Hello everyone. I'm having an issue with the mapeditor or the server I'm using. When I'm mapping things on the map and I login to my server, its different to my mapeditor - everything correct in mapeditor so everything looks fine on remere mapeditor but ingame its bugged as hell I'm using...
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    Beginning items

    Hello I'm asking about if you leave rook by oracle you receive a starting EQ for main by him (every voc a different set for example sorc wand of vortex etc.) or get it to your depot (I thought about having cap troubles) I know about the druid, knight, sorc samples etc. but it wont work with...
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    Potion

    Hello folks :D I'm searching for a health potion script which is based on level and magic level (as UH in old times) I'm sure anyone already has something like this but I couldn't find it with search function so I thought I'm going to ask here Thank you in advance <3:p - - - Updated - - -...
  5. S

    2 requests (not so hard I think)

    Hello. The first script I need is that when you use the key 2091 on the door 9279 you will be teleported to a X position and the key DISAPPEARS Thanks and ofcourse rep++ (: This is almost the last script I need for my long server project, I would appreciate when someone could help me :) second...
  6. S

    Vengeance

    Hello. I have this script (credits to nanondalt) The script should usually make you (in this case) 30% residence against all type of attacks and those 30% should return to the attacker example; A guy hits 100 with SD usually to me, I'll get hit 70 and he 30 but the script just makes the...
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    strike spells

    delete please, I fixed it myself ^^
  8. S

    Rates? help me!

    Hello. I'm working currently on a 8.6 RPG/PVP-E server with a custom map which we work for soon 2 years (ofcourse not non stop working). The main city is a revamp of the old yurOTS map (I'll maybe post screen when we are really close to release the server). Anyway the server will be exp-staged...
  9. S

    mods folder

    Hello. I'm using talaturens the forgotten server (mystic spirit 0.2.10) and I wanted to creat the spell "Vengeance" by following Nandonalt's tutorial (credits to him for the spell) but I don't have one and now I don't know what to do Here is the code and the things he wrote I have to add...
  10. S

    spell bugged

    Hello.. I was fooling around with my energy strike spell because I wanted it to have the old (anything below 8.0 tibia) dmg but now when I do the spell it hits myself local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat...
  11. S

    experience for players

    experienceStages = "yes" rateExperience = 10.0 rateExperienceFromPlayers = 1 rateSkill = 25.0 rateMagic = 3.0 rateLoot = 2.0 rateSpawn = 1 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 0 This is in my config and I'd like to know how to set...
  12. S

    Nightmare & Necromancer shield

    Hello this is my current addon script and I would like to know if it's possible to add that when you receive the brotherhood addon you'll recieve instantly the "Necromancer shield" [6433] and when you receive the Nightmare addon you'll recieve "Nightmare shield" [6391] local...
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    Magic wall and wild growth

    Does anyone know why I get PZ-lock when I use a magic wall rune or a wild growth rune?! local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY) setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1498) function onCastSpell(cid, var) if...
  14. S

    oldschool pot

    hey I'd like to implant the "oldschool-pot" to my server but I don't know how that works ;S If anyone who's not oldschool here, I would like to make pot NOT walkable, but you can still carry it in your backpack and you cant shot runes on it etc. Is it possible on a 8.57 client? Thanks :) rep...
  15. S

    Vocation Quest

    Hello, I had an idea and I'd like to know if that's possible :P Well, I'm sick of this many chestboxes for 1 quest because every item has a vocation requirement and I can't just reward one vocation for the quest so I have to give every vocation ONE item and I'd like to know if its possible...
  16. S

    Marriage problem

    This is my marriage system everything is working perfect, tho when you marry someone this says when you look at your partner/yourself or anyone looks at you /your partner "18:30 You see yourself. You are a knight, husband of Lee." I would like to remove the "husband of Lee" part Could...
  17. S

    Lua Magical weapon

    local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 1) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HOLYDAMAGE) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) local arr = { {0, 0, 0...
  18. S

    A magical weapon, help please

    local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 1) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HOLYDAMAGE) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) local arr = { {0, 0, 0...
  19. S

    cant make a spell twice in a row

    local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY) setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1497) local arr = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1...
  20. S

    Spell Exhaustion

    local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY) setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1497) local arr = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1...
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