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  1. K

    Tibia Single Player Experiment?

    What comes to your mind when I mention "Tibia Single Player"? Just a quick idea that came on my mind but I thought I'd open a thread for discussion... If there was ever an OT that was strictly aimed into a single player experience, what would you think it would be like and what are your...
  2. K

    Funny Bear Idea [by Kombosabo]

    Look where this lazy bear decided to sleep haha! :D
  3. K

    Secret Passage - Tomb Tutorial [by Kombosabo]

    :D HELLO GUYS! :D I've been mapping for quite a while lately and I've also been trying to figure out great quest-related aspects with Tibia. (For those who don't know, I'm planning to make the longerst and hardest quest of all the time.) So here is my very first tutorial on how to do a secret...
  4. K

    Why is this script not working? D:

    It should teleport the player to the desired location, but it's not doing as intended. What can be wrong? modaldialog = { title = "Teleport", message = "Choose you destination", buttons = { { id = 1, value = "OK" }, { id = 2, value = "CANCEL" }, }, buttonEnter = 1...
  5. K

    Windows Help with Action script?

    I'm trying to make it so that when I use the item, I get a completly random outfit with addons. But the problem is, if I create 5 different chars and use the item the same amount of times, it always gives the same outfits in an specific order. Is there a way to make it truly random...
  6. K

    When players die, they don't lose blessings?

    Players don't lose bless when they die in my OT What is happening? :( Styller 0.7.5. Protocol 8.60 I tried to fix the problem in login.lua but the problem is somewhere else I think lol
  7. K

    [CreatureScript] When certain monster dies, player gets a reward?

    What I want is really simple: The player kills a Grim Reaper for the first time and gets a 1 Boots of Haste and 1 Blue Robe, and also gets a orange message: doCreatureSay(cid, "Congratulations, you killed a Grim Reaper. You receive Boots of Haste and a Blue Robe as a reward."...
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