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  1. wesoly136

    Erro when compile with visual studio 2022 fatal error C1083: Cannot open include file: 'boost/thread/future.hpp'

    Try these two: .\\vcpkg install boost-thread:x64-windows .\\vcpkg install openssl:x64-windows
  2. wesoly136

    [FAQ] Your first 13.10 TFS-master OT explained

    I just compiled OTClient and get the error ".spr and .dat files not found in things/1098/Tibia", but I can't even find the "things" directory
  3. wesoly136

    [FRANCE] Tarion 10.77 FUN EVO (starting Wednesday 22.12 16:00)(Free points for otlanders)

    Damn I missed one letter xD It's Tarionots.eu not arionots.eu xD 200 points I will give ;p
  4. wesoly136

    [FRANCE] Tarion 10.77 FUN EVO (starting Wednesday 22.12 16:00)(Free points for otlanders)

    I will give some free points to everyone from otland.net ;p
  5. wesoly136

    [FRANCE] Tarion 10.77 FUN EVO (starting Wednesday 22.12 16:00)(Free points for otlanders)

    Hi there! I would like to invite you to my "new" server. The "new" is because I've been making it most of my time spent with Open Tibia Servers. I was starting as a kid, so don't think that this time was a very effective work time :D As I see, most servers now are rl map, low exp etc. I used to...
  6. wesoly136

    [TFS 1.1] Unjustified points window?

    anybody?
  7. wesoly136

    [TFS 1.1] Unjustified points window?

    Is that simply disabled in 1.1 or do I have something wrong with it?
  8. wesoly136

    Solved Tfs 1.2: doTargetCombatHealth does not take any health

    Ok, solved, that was a script in creaturescripts. And it was the one I was working on, but when I found out this problem I went to check this function to other script which I knew is working and it didn't work xD So, thank you for help. (in meantime I have written the whole function all along :D)
  9. wesoly136

    Solved Tfs 1.2: doTargetCombatHealth does not take any health

    Hi This is what I have: doTargetCombatHealth(0, creature, COMBAT_PHYSICALDAMAGE, -100,-100, CONST_ME_NONE) It doesn't take health of a player, but when he is having the magic shield on(utamo vita), it takes mana. (it is a movement) What can be the issue?
  10. wesoly136

    Solved IsPlayer in area, wtf...

    Ty, solved
  11. wesoly136

    Solved IsPlayer in area, wtf...

    Hi! I've been using this code for many years, even when I was 13 years old, but now I just don't know how to make it working. pos = getThingPosition(item.uid) local fro = {x=pos.x-3, y=pos.y-7, z=pos.z} local to = {x=pos.x+3, y=pos.y-2, z=pos.z} for xx = fro.x, to.x do for yy =...
  12. wesoly136

    Need script for level doll

    Put this in: data/actions/scripts/leveldoll.lua And in the actions.xml add: <action itemid="idoftheitem" script="leveldoll.lua"/>
  13. wesoly136

    Need script for level doll

    What does "special ammount" means? Random amount or constant or based on lvl?
  14. wesoly136

    Action Lever

    if (getPlayerItemCount(cid, 2157) >= 1) and (getPlayerItemCount(cid, 2160) >= 1) then doPlayerRemoveItem(cid, 2157, 1) doPlayerRemoveItem(cid, 2160, 1)
  15. wesoly136

    Search a Script

    Soo... Go to otsdirectory/data/talkactions/talkactions.xml and put there this line: <talkaction words="!spells;/spells" event="script" value="spells.lua"/> save and close. Now go to data/talkactions/scripts make a new .lua file. Name it spells.lua and paste there this: function...
  16. wesoly136

    Action Lever

    if (doPlayerRemoveItem(cid, 2157, 1) == TRUE) and (doPlayerRemoveItem(cid, 2160, 1) == TRUE) then
  17. wesoly136

    talkaction into globalevent

    Need more description but... In the talkactions script: doSetStorage(123,1) And in globalevents: if getStorage(123) >= 1 then addEvent doSetStorage(123, getStorage(123)-1) This will execute the event one time. For endless executing just delete line "doSetStorage(123, getStorage(123)-1)"
  18. wesoly136

    Walking through people, annoying "push" effect

    Hi! I wanted to do something to allow players to walk through each other in Protection Zone. I added those lines in player.cpp: player->getTile()->hasFlag(TILESTATE_PROTECTIONZONE) && !player->getTile()->hasFlag(TILESTATE_HOUSE) (As explained in this post...
  19. wesoly136

    Changed protocol to lower and debug onLogin

    Hi! Simply - I changed my server's protocol to lower than it was and when I login it debugs my tibia client.
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