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  1. K

    Damage Types,onStatsChange,doTargetCombatHealth

    yes i know i can change this Damage Types: Lua Code: COMBAT_NONE = 0 COMBAT_PHYSICALDAMAGE = 1 COMBAT_ENERGYDAMAGE = 2 COMBAT_EARTHDAMAGE = 4 COMBAT_POISONDAMAGE = 4 COMBAT_FIREDAMAGE = 8 COMBAT_UNDEFINEDDAMAGE = 16 COMBAT_LIFEDRAIN = 32 COMBAT_MANADRAIN = 64 COMBAT_HEALING = 128...
  2. K

    [LUA] How to make a simple spell script.

    How can i add more then 15 COMBATS? Like GRASS_DAMAGE or WATER_DAMAGE? i need more types of damage.
  3. K

    Damage Types,onStatsChange,doTargetCombatHealth

    Hello i need help with this functions. I wat know how add more damage types(COMBATS) because on tfs 0.3.6 i can add only 15 damage types but i need add 20+.:mad: So so its other way to add more damage types like GRASS_GAMAGE or WATER_GAMAGE? Its way to use onStatsChange and doTargetCobtatHealth...
  4. K

    [Archived] "[Quick Showoff] Post your latest maps"

    more stones and little grass on the ground and maybe some rubbish?
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