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    [HELP] Get a random mount when create chart

    Now that work <3 Thanks both teckman and Shinmaru rep++ to both <3
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    [HELP] Get a random mount when create chart

    @teckman The code work but then can't login again, the chart got bug and no error in console. Also, this warning me about a missing ")". I put a comma after: [1] = {22, 421}, -- Rented Horse [2] = {32, 437}, -- Rented Horse [3] = {33, 438}, -- Rented Horse [4] = {23, 426} --...
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    [HELP] Get a random mount when create chart

    [6/8/2011 19:23:46] [Error - Test Interface] [6/8/2011 19:23:46] domodlib('firstitems_config') [6/8/2011 19:23:46] [6/8/2011 19:23:46] for _, items in pairs(firstItems) do [6/8/2011 19:23:46] for _, item in pairs(commonItems) do [6/8/2011 19:23:46]...
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    [HELP] Get a random mount when create chart

    [6/8/2011 18:57:31] [Error - Test Interface] [6/8/2011 18:57:31] domodlib('firstitems_config') [6/8/2011 18:57:31] [6/8/2011 18:57:31] for _, items in ipairs(firstItems) do [6/8/2011 18:57:31] for _, item in ipairs(commonItems) do [6/8/2011 18:57:31]...
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    [HELP] Get a random mount when create chart

    I Try it and give me this error in console. [6/8/2011 18:12:50] [Error - Test Interface] [6/8/2011 18:12:50] domodlib('firstitems_config') [6/8/2011 18:12:50] [6/8/2011 18:12:50] for _, items in ipairs(firstItems) do [6/8/2011 18:12:50] for _, item in...
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    [HELP] Get a random mount when create chart

    Well I put those number 'cuz of this <mount id="22" clientid="421" name="Rented Horse" speed="20" premium="no"/> <mount id="23" clientid="426" name="Fire War Horse" speed="20" premium="no"/> <mount id="32" clientid="437" name="Rented Horse" speed="20" premium="no" /> <mount id="33"...
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    [HELP] Get a random mount when create chart

    Hello, I've trying to add that new player get a random mount (1 of 4 horse) but I fail, so I'm here hoping someone can give me a hand with this mod. My last try was using this: local mount = { [1] = {22, 421}, -- Rented Horse [2] = {32, 437}, -- Rented Horse [3] = {33, 438} -- Rented...
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    attribute maxHitPoints, maxManaPoints and soulPoints

    I've give a look to item.cpp and I can't even find the soul, hp o mana part even that I dont know how to program in c++ (or any other language), well thanks anyway, I guess is better to drop this request.
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    attribute maxHitPoints, maxManaPoints and soulPoints

    mitch4ll thanks for you help but you're wrong description is only for the text above the def/atribute of item, so this will look something like: you see a ring (arm: 1). Health +450. It weighs 0.80 oz. The health part is the 'description' dont work as the others attributes =/
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    attribute maxHitPoints, maxManaPoints and soulPoints

    bump, someone can be kind enough to help?
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    attribute maxHitPoints, maxManaPoints and soulPoints

    not, I dont mean that description. Example: If you use <attribute key="absorbPercentAll" value="5" /> In game will look like: You see a ring (Arm:2, protection all +5%). But, when you use: <attribute key="maxHitPoints" value="5" /> You see a ring (Arm:2). The ring give you the extra 5hp, but...
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    attribute maxHitPoints, maxManaPoints and soulPoints

    Hello! Sorry if this isn't the right place to ask, but i'm testing a lot about OT and I find the attributes to items, after testing few I see that someone don't have a description in-game: maxHitPoints maxHitPointsPercent maxManaPoints maxManaPointsPercent soulPoints soulPointsPercent...
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    Zao arena [Chazorai]

    >>Use the darkhaos script<<, work like a charms, also if give you an error of 'isSummon' null only need to put function isSummon(cid) return getCreatureMaster(cid) ~= cid or false end in 050-function.lua @Dankoo How can be fix that if a player drop field/bomb over the place respawn monster...
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    [LUA] Lever problem

    Hello pals! I've a problem with a script i try to make, is just a lever that when is pushed player, object or w/e thing that is place over those tile will teleport to his place, the problem that I found is that give me a error when there isn't place something over the tile something that is...
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    CreatureEvent Darkhaos' Svargrond Arena

    There's a way to change the npc? so when you finish all three and you talk again to him he can give you the choise of repeat any of the arena? something like "Oh hero, do you like to test your skill again? well just tell what level your want {Greenhorn}, {Scrapper} or {Warlord}?, but of course...
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    TFS 0.3 6 shutdown problem

    Search in source the file game.cpp open it and find this line: void Game::shutdown() { std::cout << "Preparing"; Scheduler::getInstance().shutdown(); std::cout << " to"; Dispatcher::getInstance().shutdown(); std::cout << " shutdown"; Spawns::getInstance()->clear(); std::cout << "...
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    Distance+Attack Rune together(REP)

    In weapon.xml add swing="false" to every pally's ammu and you're done. example: <!-- Ammunition --> <distance id="2545" event="script" swing="false" value="poison_arrow.lua"/> <distance id="2546" event="script" swing="false" value="burst_arrow.lua"/> <distance id="7366" event="script"...
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    Problem with saving chars coordinates.

    Sorry for necro bump, but i've this problem and this was the more close result that the search show me. The problem is the coord, when player logout his coord don't update and when login again his respawn in temple, anyway to fix? the Niskafase show error both in console but if update...
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    Action Boredom. 100% Fully working and bugfree -- Demon oak quest, 1 action script only.

    for some reason the hallowed axe don't work for me, but other is ok, what can be my problem? no show error in console =/ and yes, i put both in action.xml
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