data/spells/scripts/create a new lua called:slepper
setCombatParam(combat, COMBAT_PARAM_TYPE,COMBAT_ICEDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT,65)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -3.2, -30, -1.1, 0)
local arr = {
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0...