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  1. beenii

    RME Map editor, how to make item unmovable? TFS 1.4.2

    I was reading everything related in the forum and I did not find any optimal way. What would be the best option to do it? maybe with some script that handles action id? because it is tiring to have to put unique id to all the items Or how can I register a uniqueid to all the items that I want...
  2. beenii

    OTClient Otcv8 remove the limits of level displayed, mana and life

    Does anyone know if that can be modified from the modules or if the source code should be edited? any suggestions where to look?
  3. beenii

    C++ The Forgotten Server 1.4.2 Upgrade to tfs 1.5

    Hi, I'm wanting to use tfs 1.4.2 for a project, can someone guide me? so that it tells me which important tfs 1.5 commits I should add
  4. beenii

    C++ break mana, life and damage limit

    Hello, good evening, sorry for the question, could you help me modify the multiprotocol source code a bit? I am trying to create a high experience server, I was trying to create monsters with more than 19000 million life and they died when creating them, I changed the life entries from int32_t...
  5. beenii

    Compiling Problem to compile last "forgottenserver master" Windows, some errors that do not let compile and many warnings

    As mentioned in the title I receive many warnings and some errors that do not allow to compile in Windows I followed the instructions to the letter, and used git checkout 2022.01.01 informative error notes, my question is this normal? warning notes, is this also normal? According to me...
  6. beenii

    Lua simple question for setAttackSpeed (1000) and about last tfs 1.5

    I don't know if anyone remembers, before there was a function called something similar to doPlayerAttackSpeed(100) for previous versions of tfs 0.4 or old Otx, does anyone know what exactly that function was called? I can't find it anywhere xD in version 10.98, is the textAnimated still...
  7. beenii

    Change damage numbers to text (example 10000 to 10k) [TFS 1.4]

    Hey I'm wondering if its possible to change damage numbers to text instead. When the damage getting dealt is above 1,000,000 it would say 1m instead and then 1,1m 1,2m etc... Is that possible? where in the source can i change to damage text? I use otclient I have the doSendAnimatedText...
  8. beenii

    Lua simple upgrade system 1 ml to wands each level revscripts

    Hello, I currently have a system that adds 1 attack, 1 defense and 1 armor to the equipmen. I just want to add 1 magic level to the wands for each upgrade, how can I do it? revscripts Maybe in event onMoveItem? Or i think onEquip and deEquip item. Or in login event check if have wand every 2...
  9. beenii

    Lua simple upgrade system 1 ml to wands each level revscripts

    Hello, I currently have a system that adds 1 attack, 1 defense and 1 armor to the equipmen. I just want to add 1 magic level to the wands for each upgrade, how can I do it? revscripts
  10. beenii

    Compiling client files 13.10 from the test server (sprites)

    Hello, I can't join in the winter update test server. and I wanted to put those sprites on my server, can someone help me by sending me the files of the 13.10 client of the beta test server? regularly found on this route: C:\Users\YOU_USER_NAME\AppData\Local\Tibia\packages\Tibia
  11. beenii

    helpme with links to add eventcallback to my sources

    Hello, I have seen several questions about the same thing, I would just like to know which are the most updated links, to add eventcallbacks to my source code im using otservbr
  12. beenii

    Linux Rare Error - "out of range value for column count" MySql

    in the image it says correct, it is localhost, and everything works fine, I can change the values/lengths In the second image that says incorrect, I have it on a linux ubuntu 20.04 server, no matter how much I add length/values, the changes are not saved. and it gives me that "out of range...
  13. beenii

    Lua help to change function onDeath to onDropLoot

    Hello, I have an enchantment system, which gives extra gold on monsters. the problem is add the gold inside the body, with the onDeath function. I want to do it from the onDropLoot function. since I have a system to auto deposit the gold, in the function onDropLoot, so it cleans up the gold...
  14. beenii

    TFS 1.X+ Npc dont sell new items clone with itemEditor

    hello, the npc doesn't sell cloned items with item editor, i'm using tfs 1.5 drowngrade 8.6. they appear perfectly, but when trying to buy them, nothing happens if I put items that are not cloned, it sells them perfectly. Some alternative? maybe tell the npc, buy exercise staff? mention to the...
  15. beenii

    C++ TFS 1.5 canWalkthrough NOPVPZONE

    Hello I have a few hours trying to make that work in nopvp zone in here in function bool Player::canWalkthrough(const Creature* creature) const I can't get players walk through on nopvp zone my functions on players.cpp bool Player::canWalkthrough(const Creature* creature) const { if...
  16. beenii

    RevScripts auto deposit gold from monsters [tfs 1.5] 8.6

    Hello I was wondering if anyone has this code available my onDropLoot: local ec = EventCallback ec.onDropLoot = function(self, corpse) if configManager.getNumber(configKeys.RATE_LOOT) == 0 then return end local player = Player(corpse:getCorpseOwner()) local mType =...
  17. beenii

    TFS 1.X+ help to choose the correct distribution 8.6 global map rl

    I am creating an 8.6 global map rl server based on: [8.6] [TFS1.3] Global + Source + Web + tools + Quest Reward System I'm afraid of finding a mistake critical, since my project is very advanced. I just found a bug that froze for a few seconds when standing in front of the depot. i just...
  18. beenii

    C++ anti paralyze per outfit monsters.cpp

    Hi, I'm trying to add immunity to paralyze when wearing an outfit. I found the function that does it, but I don't know how to add it Example: Demon.lua This line add paralize to players {name ="speed", interval = 2000, chance = 15, speedChange = -700, radius = 1, effect = CONST_ME_MAGIC_RED...
  19. beenii

    Windows Client 10 Dbug ChatMessageMode = 52

    Hi I am using tfs 1.3 otservbr. This error happens when you pass by certain connected players. any temporary or definitive solution that you think it will solve?
  20. beenii

    Lua Call table data

    Hi, I'm trying to read the information in this table, I don't know if the structure of my table is wrong, or my way of wanting to receive the data Table: towerTileConf = { [37101] = { minLevel = 100, centerArena = Position(31957, 32335, 7), -- Centro de la arena...
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