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0.4.0

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    C++ "Block Attack" system (shield) in source code

    Hi there, I would like to know where do I find the code in source (TFS 0.4.0) that determines a player/creature can block with his shield (defense attribute) only 2 attacks per turn, since I want to make some changes on that. I've looked for it in creatures.cpp and etc but I didn't find it...
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    Lua Variable Monsters Health (TFS 0.4.0)

    Hi there, I'm recreating D&D aspects in my personal server (TFS 0.4.0 based) and I would like to recreate the variable max health from creatures. I mean, actually the max health is based in the monster.xml file, as default (health max ="xxx"), so every creature from the same type has the same...
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    Lua New "Summon Creature" spell - TFS 0.4.0

    I'm trying to use the following code as a script.lua for a talkaction to simulate a new "summon creature" spell, but trying to run my server this error message appears in console: Description: [9:26:49.447] data/talkactions/scripts/callofnature1.lua:33: bad argument #1 to 'lower' (string...
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