Hi there, I'm recreating D&D aspects in my personal server (TFS 0.4.0 based) and I would like to recreate the variable max health from creatures. I mean, actually the max health is based in the monster.xml file, as default (health max ="xxx"), so every creature from the same type has the same amount of HP.
I was wondering how to bring a new formula to this, making it varies, even if I need to create a personal formula for each monster individually. Is there some way, maybe with "onlogin" function (I'm not sure, I'm kinda noob) to verify if the creature is a monster and then set this new HP/MaxHP when it spawns?
Thanks for helping, cya!
I was wondering how to bring a new formula to this, making it varies, even if I need to create a personal formula for each monster individually. Is there some way, maybe with "onlogin" function (I'm not sure, I'm kinda noob) to verify if the creature is a monster and then set this new HP/MaxHP when it spawns?
Thanks for helping, cya!