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aurasystem

  1. J

    Wings, Auras and Shaders Issue.

    We are using TFS 1.4.2, and we are using OTClientV8. We have implemented the aura, wings and shaders code and the server compiles fine, no issues. However in the client we have issues when activating the features. When activating g_game.enableFeature(GameOutfitShaders), the map partly turns...
  2. Q

    revscript aura system

    Good night people I was using a tfs 1.3 pack more, I decided to migrate to otservbr (revscript) I have an aura system, on tfs 1.3 it works perfectly, on otservbr when equipped, it has a multiplied effect, you can equip more than 1x, I tried several modes ... Maybe you could have expressed me...
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