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bonus

  1. S

    RevScripts VIP city with xp and loot bonuses

    Hi guys, you ran out looking for a vip city script, when the player is Town 5 that the vip city he gets twice the xp and loot.
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    Lua Bonus system

    Hello, I am looking for a mechanic that will allow me to add bonuses to items, e.g. when I use an item with ID 2178 on armor, it will randomly add one of these bonuses, e.g. sword fighting 1-10 or hp 1%-10% I would like these bonuses to remain permanent and could be added only one
  3. P

    RevScripts Change Addon Bonus TFS 1.3

    Hi, i hope somebody can help me. Right now im using an addon bonus in data/events, the script that i am using is this one: -- Scripted by Alkurius -- -- Speed local speed10 = Condition(CONDITION_HASTE) speed10:setParameter(CONDITION_PARAM_TICKS, -1)...
  4. Ü

    Lua Exp Bonus

    Hello everyone. Could someone help me with this, I want to make a 10% bonus for having a client 12 and a 10% bonus for having a premium. But I think that the 2 codes collapse, the percentage does not give well it is disproportionate. Because if I remove 1 the other works fine. Thanks in...
  5. S

    [TFS 0.4] Party Share EXP giving experience when kill player

    Hi guys! I recently implemented this @Mkalo system in my sources 0.4: Here The system works as proposed, but I was doing some tests and I could see that when I kill another player (don't need to be at a party) the player gains experience, like as "enforced" mode. is it possible to correct...
  6. S

    [TFS 0.4] Party Share Bonus

    Hi guys! I'm using @Mkalo's party group share experience for tfs 0.4: https://otland.net/threads/is-possible-check-sharing-exp.243688/page-2#post-2366196 My problem is that, i have new vocations (for example: Knight, Elite Knight and Legendary Knight// Druid, Elder Druid, Alchemist etc). I...
  7. leonardo ramos

    Stats system - Like Archlight Server

    Hello, I would like to know if in the forum there is any system of Stats like Archlight Server, with a longer list of options and with configurable bonus. Works as follows: For each point added to any of the above options, the player receives a percentage increment in the selected status. I...
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