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element

  1. F

    C++ Making elemental damage constant

    Hello! I'm using TFS 0.4 and I want to change the way elemental damage works. I wanna add a constant elemental damage to a weapon but I'm not sure how to go about it. For example, if I add the line <attribute key="elementEnergy" value="20"> to a weapon, I want the damage to constantly be +20...
  2. demon088

    Lua Element % buff spell

    Hello OtLand! I've searched for a spell that buffs the player increasing the elemental protection of the user. Is this spell possible on lua, or could I need to compile this kind of parameters? Thanks for the help!
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