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mehah

  1. S

    Colored loot based on drop chance

    When a monster dies, the player receives a single message like: Loot of a dragon: [#FF00FF]life crystal[/#], [#00FF00]dragon ham[/#], [#FFFF00]gold coin x68[/#] These color tags are visible in the console, but a clean version without HTML is shown as a pop-up on screen. Sending to bank is...
  2. S

    Custom task menu 1.1.0

    Hey everyone! While learning how to create modules for OTClient, I put together a simple task module that fully relies on extended opcodes for communication between the server and client. It's designed to show tasks in a panel-style layout with visual elements for: Progress tracking...
  3. Mattzon194

    Solved Assets editor custom monsters. (problem) Client 1340/11.00

    Works more stable on 1340 canary tibia client, otc redemption 1340 (sprite bug) see videos/pictures. (just compiled new otcredemption.) I have tested all things i know, I may need to adjust something in clients? Idk..) I also tried to export 1 monsters from monster list and add one by one...
  4. F

    [Mehah Client] "Minigame Arrows" by Fresh

    Hello OTLanders, Today I was a little bored and wanted to practice my "coding skills" by creating something unique, at least for me. I coded an simple "Arrows Minigame" (only client-side), click on video below to see "what is this". 📽️ GIF, for better FPS - click here to watch it in video...
  5. Source

    OTClient Mehah OTC light performance?

    I'd be infinitely grateful if someone that uses Mehah's OTC could check if there's any fps drops with a lot of lighting underground and report the results back here with a screenshot or GIF. Two conditions for the test is: It must be underground, because Mehah's OTC does not render lights when...
  6. Adorius Black

    OTClient Mehah 3.0.2 - StoneDrake UI

    Hello Otlanders. Last week I shared with you OTClient Mehah 1.4.1 with StoneDrake UI. Sadly this version has many bugs so I decided to switch on Mehah 3.0.2 Today I would like to introduce you my client edit of OTClient Mehah 3.0.2 -This client has new features as protobuf, scale text etc -All...
  7. Adorius Black

    OTClient Mehah 1.4.1 - StoneDrake UI

    Hi Otlanders. I know its not 100% perfect but I see that some people are searching for it. So today I decided to share with you my edit of StoneDrake UI on OTClient Mehah 1.4.1. This client is compatible with tibia 7.4 - 10.99. There are not finished some parts as Market etc and some widgets...
  8. mar173

    mehah otclient ezodus/gunzodus/ixodus problem "login error: only clients with protocol...", "error: unable to load dat"

    by default working on: GitHub - OTCv8/otclientv8: Clean, ready to use version of OTClientV8 - Alternative, highly optimized Tibia client (https://github.com/OTCv8/otclientv8) GitHub - OTAcademy/otclientv8: Mirror of official OTClientV8 (https://github.com/OTAcademy/otclientv8)
  9. K

    How to Make Backpack Open Above a Panel?

    I'm developing some things in Otclient (specifically in otclient redemption: GitHub - mehah/otclient: An alternative tibia client for otserv written in C++20 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to...
  10. Error 502

    OTClient [1.5] [Mehah] Correct way to call ExtendedOpcode, take json_data in another function

    Hello, good afternoon. I'm learning to modify modules. The following post caught my attention: https://otland.net/threads/change-shader-onpositionchange-player-newpos-oldpos.282412/#post-2706209 modify it a bit. I attach the code at the end: and Works . I don't have an updater on the...
  11. I

    Mod isnt working on Mehah's Otclient

    Hi! Ive used the old Otclient and this mod worked: Find this on Creature.cpp if(drawFlags & Otc::DrawNames) { if(g_painter->getColor() != fillColor) g_painter->setColor(fillColor); m_nameCache.draw(textRect); } Replace for this: if (drawFlags &...
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