• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

trade

  1. Jpstafe

    NPC Module Trade otclient

    Happy New Year to the whole Otland community, my query is, is there any tutorial to be able to put this Trade module to your OTCLIENT? I'm using TFS 1.2 8.0 and otclientv8
  2. Sarah Wesker

    [TFS 1.5] ❤ TradeTimes System ❤

    ❤ TradeTimes System ❤ System that controls how many times a specific item can be traded. The system does not time any items, you must do it yourself in your own scripts. If you want to try using it on TFS 1.4 here is a solution Here is an example of how you can add an item to the system...
  3. Shadowman321

    TFS 1.X+ Change currency in NPC trade window

    Hi! I've changed all currency on my server. And small issue is, that NPC Trade window still shows prices in "gold". I guess its defined on client side. All other features work just fine. change_gold works, banker works, trading works. Just this display of currency name in trade window breaks...
  4. danio4don

    otclientv8 android trade doesn't work

    Hello. I am using otclientv8 on android. when i want to trade with npc it doesn't react to the word trade
  5. M

    TFS 1.X+ onTradeAccept bug?

    I was just getting familiar with new function Player:onTradeAccept(target, item, targetItem) and I believe there is a bug. I mean, it does work as it should with one exception. The function is executing even when the trade has not been successful due to lack of space or similar. Is there an...
  6. Fifflaren

    Npc default channel

    Hello Otland! I have this problem where all my npc's respond in npc channel as they should but they wont listen to anything you say if its in npc channel. For exampel I have a rune npc so I walk up to him and say "hi" he responds in npc channel and npc channel opens but then if I say "trade" in...
  7. A

    TRADE-OFF updated

    Good Morning Does anyone have the tradeoff page updated ?? because what I use is a very old version, in it we can not search the items. if someone has, can you make it ?? REP ++ Already in this version can.
  8. C

    Suddenly I can't buy from NPCs anymore.

    Until this morning I was playing normally, but now suddenly I can't buy from npcs... I have a backup server that used to work 100% and even this backup isn't working... There is no error on distro. All I did from this morning until now was mapping in RME. Any idea what could be causing this?
  9. oshrigames

    Solved NPCs buy from EQ Slots bug. (clost it)

    i've seen many people with this issue, sadly none of the existing threads have a fix for it. (as far as i know.) the issue: NPCs buy item from EQ Slots, example i have royal helmet on me and one in my backpack, the NPC will buy the one im wearing and leave the other helmet in my backpack. and...
  10. X

    NPC Trade issue, problem with item list.

    Yo guys, after couple of hours fighting with that problem, i want to ask you for some help. I have a npc, Grizzly Adams, of course you know that after getting some points (20,40..100) we can sell him more creature products. Yeah, and there is problem. We have 2 players : First, with 20...
  11. AdiMit

    Solved [Solved] Unable to sell items when trading with NPCs

    Hello, I'm currently using the [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8 by Printer, from the thread: [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8; and I've encountered a problem when interacting(trading) with NPCs, the errorlog is as follows(screenshots): gui...
  12. Kuzyn

    NPC [TFS 1.2] Spell trader (trade window)

    Authors: Base script Spell Seller For Trade by Critico Tabbing by J.Dre Rewritten by cbrm Fixed by Oskar TFS: 1.2 Tested: Yes (TFS 1.2, 1077 client) Warning! Spells list might be not complete or accurate. Remember to edit them by yourself. Lua script: How it works/config: if...
Back
Top