I whore myself out for likes
- Nov 17, 2010
- Reaction score
local a = getCreaturePosition(cid) local b = getCreaturePosition(target) doSendDistanceShoot(a, b, CONST_ANI_CAKE)
There is definitely a time difference depending on the distance traveled.
How do I calculate the time required to traverse the distance?
Is there some sort of 'trigger' I can use to tell me when the effect has reached it's destination?