Amiroslo
Excellent OT User
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- Jul 28, 2009
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Hello,
Ive tried looking around but found no answer.
After trying both
The issue I am running into is this:
Its working fine until it passes a certain number I am not aware off. I know it doesnt work above 50mil for instance
% stopped working after 2million and this started to show agian, and after 45mil~ I think the percentage got back but this time its stuck at 24/100 with wrong representation until it falls back, is there a fix for this to bring back the % after 2 million?
I have tried enabling/disabling manaPercentAfterClientLimit & HealthPercentAfterClientLimit in Ramon Bernardos code but no luck
Using TFS 0.4 8.6
Any ideas? cheers
Ive tried looking around but found no answer.
After trying both
Jak wysyłać HP i manę w procentach
Jak wysyłać manę i HP w procentach Witam, W tym poradniku opiszę co zrobić, aby mana jak i HP były wysyłane do klienta procentowo. Szczególnie może się to przydać na serverach z większymi mnożnikami doświadczenia, gdzie, gdy ilość HP lub many gracza przekracza 65535 przekręca się licznik i...
otland.net
Feature - [TFS 0.4] Show health & mana in percentage with config to show only after client limit
Hello! Show health & mana in percentage, also configurable to show when reach client limit. Read and change values below as desired. config.lua in limits healthInPercentage = false HealthPercentAfterClientLimit = false manaInPercentage = false manaPercentAfterClientLimit = false...
otland.net
The issue I am running into is this:
Its working fine until it passes a certain number I am not aware off. I know it doesnt work above 50mil for instance
% stopped working after 2million and this started to show agian, and after 45mil~ I think the percentage got back but this time its stuck at 24/100 with wrong representation until it falls back, is there a fix for this to bring back the % after 2 million?
I have tried enabling/disabling manaPercentAfterClientLimit & HealthPercentAfterClientLimit in Ramon Bernardos code but no luck
Using TFS 0.4 8.6
Any ideas? cheers
Last edited: