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( 0.4 ) Monster exp buged - big amount of exp

Marko999x

ArchezOt soon
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Hello Otland, I got a problem with the monster exp..
Since im working on a reborn ot I need to setup the monster with big amount of exp...
But now I saw I have reached the maxium of "experience" which the tfs can use ( 2.6B or something I think )
and my question is: how can I break the limit? Can it be done on LUA? or C++ Edits needed?
 
Lower the experience rate.
If you want players to level up faster/same speed, then reduce the experience table.

Big math operations (xp calculations etc) will just slow your ots down and you will get a laggy experience when you reach 100+ players online.
 
Lower the experience rate.
If you want players to level up faster/same speed, then reduce the experience table.

Big math operations (xp calculations etc) will just slow your ots down and you will get a laggy experience when you reach 100+ players online.

But isn't it the same problem at end? Bcus if I lower the experience stages I must buff the monster exp on lua as explain: grimreaper.lua.. ? xD
 
But isn't it the same problem at end? Bcus if I lower the experience stages I must buff the monster exp on lua as explain: grimreaper.lua.. ? xD
What he wants to say is to you reduce the experience table, like medivia.. example, level 1 to level 2 on tibia global is 100 exp, you can make it be 10xp
 
But at end I still got the same problem as I said if I lower the exp at experience stages I have to buff the monster exp by Lua ( grimreaper.lua as explain.... )
 
But at end I still got the same problem as I said if I lower the exp at experience stages I have to buff the monster exp by Lua ( grimreaper.lua as explain.... )
Nooo.
For example:
On Rl tibia is 100xp from level 1 to level 2, and you need to kill 20 rats that give 5xp each
If you change to 10xp from level 1 to level 2, you can change rat to give 1xp , on this mode, you will need to kill 10 rats to lvl up.
Understand me? xD not sure If i have been clear
 
If you reduce the experience table of players by 50%, then the 2.6 billion exp gained from the monster will effectively work as 5.2 billion exp.

Reduce experience table by 90% and its basically like 26 billion exp.
Reduce by 99% and the 2.6 billion is as effective as 260 billion exp.

At this point im surprised if your server does not crash for being completely fucked up.
 
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