roriscrave
Advanced OT User
- Joined
- Dec 7, 2011
- Messages
- 1,188
- Solutions
- 34
- Reaction score
- 200
Good afternoon people. I am using tfs 0.4 for a global 8.6 server.
When the server reaches an average of 100 players online, it starts to mill (players' mana costs to rise and players and monsters cost to walk ... when you click on the map the character walks, stops, walks, stops, walks, stops, and etc).
One solution would be to improve the host? Or would it be missing the internet?
image of CPU usage:
Imgur
NOTE: I am using this host:
What settings should I improve on the host?
Ram, number of colors or bandwith transfer?
When the server reaches an average of 100 players online, it starts to mill (players' mana costs to rise and players and monsters cost to walk ... when you click on the map the character walks, stops, walks, stops, walks, stops, and etc).
One solution would be to improve the host? Or would it be missing the internet?
image of CPU usage:
Imgur
NOTE: I am using this host:
Twelve core
12288 MB of RAM
1000 GB of RAID-protected storage
72000 GB of bandwidth transfer
What settings should I improve on the host?
Ram, number of colors or bandwith transfer?
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