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Lua [1.3] stack all items

Nokturno

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Joined
Aug 7, 2009
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hello Im using this module wich stacks items based on itemID,
is there a way to change this into all stackable items and not just by filter


Lua:
function onExtendedOpcode(player, opcode, buffer)
        local buf = tonumber(buffer)
    if opcode == 141 and buf == 1 then
        local coppercount = player:getItemCount(2148)
        local silvercount = player:getItemCount(2152)
        local goldcount = player:getItemCount(2160)
        local diamondcount = player:getItemCount(2151)
        local upgradeorb = player:getItemCount(29032)
    

    if coppercount >= 100 then
        local getcoppercount = (math.floor((coppercount / 100)))
    player:addItem(2152, getcoppercount)
    player:removeItem(2148, (getcoppercount * 100))
        else
    player:removeItem(2148, coppercount)
    player:addItem(2148, coppercount)
        end

    if silvercount >= 100 then
        local getsilvercount = (math.floor((silvercount / 100)))
    player:addItem(2160, getsilvercount)
    player:removeItem(2152, (getsilvercount * 100))
        else
    player:removeItem(2152, silvercount)
    player:addItem(2152, silvercount)
        end

    if goldcount >= 100 then
        local getgoldcount = (math.floor((goldcount / 100)))
    player:addItem(2151, getgoldcount)
    player:removeItem(2160, (getgoldcount * 100))
        else
    player:removeItem(2160, goldcount)
    player:addItem(2160, goldcount)
        end

    if diamondcount > 1 then
    player:removeItem(2151, diamondcount)
    player:addItem(2151, diamondcount)
        end
    
     if upgradeorb >= 1 then
    player:removeItem(29032, upgradeorb)
    player:addItem(29032, upgradeorb)
        end
        
        
            return
    end
end
 
I found this very useful mini tutorial from @Shadowsong and its amazing. I also found a tutorial from @askuas funkeln too


these cover both to and from and should be very useful if you are still in need of help.
 
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