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TFS 1.X+ [1.4.2] Duplicate respawn.

OTcreator

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Hi!
I have a problem with monsters respawning.
I am using the clean version 1.4.2.

E.g. in one place I have 2 dragons, 2 hell firefighters and two deathslicers.

I kill these 2 dragons and hellfighters, come back and immediately there are 3 deathslicers, then four.

What is this error? It's definitely something related to TFS 1.4.2 sources.
 
yeah that's why its spawning first one monster and then few seconds later the other one
Depends how many are inside that spawner :D
Ok, I get it.
But the point is that in RME I have for example in one spawn rat (1x) and dragon lord (1x).
It happens that dragon lord respawns (x2) not (1x) as in RME.

In the case of deathslicer - after killing other monsters , respawns another death slicer and so on up to (x4).

Where on the respawn should be 1 is 4 of them.
This is a fatal BUG.
 
It doesn't matter.
I only have 3/2 mobs in one spawn and it happens.
I don't kill deathslicers because it's not possible, so they stay and respawn another one after killing e.g. Dragon Lord and HFF.
This should not happen - it is a bug.

In the old versions everything was fine no matter how many monsters on one spawn.
 
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