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15.x assest downgraded to 8.60 dat&spr with all 8.60 sprites (outfits, items, effects)

Marko999x

999x HIGHExP
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Hi,
I've downgraded the 15.x assets to 8.60 DAT and SPR using SpiderClientConverter. I've added all original 8.60 outfits, items, and effects.
This gives you a complete 8.60 client with content from versions up to 15.x.
I converted every single item of 8.60 (11703 items) by hand from asynchronous to synchronous. This means idle animations for outfits now work perfect and we don't have any bugs or visual glitches in the items animation.
Note: I've also imported all outfits from version 9.83 (up to ID 537), so you now have 3-frame animations and full mount support (looks like 8.60). If you prefer the original 8 frame animation for outfits you can change it by urself without problems :D
All 8.60 ( 11703 ) doesn't have market item name.

Last ItemID:
1749122271535.webp
1749122702525.webp

Link:
 
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For CIP Client users:
You can find under branch "cip-860" a tibia 8.60 exe with this spr & dat :D
That means you can use cip client 8.60 with 8.60 sprites and everything above up to tibia 15.x
NOTE: Item market names are gone now, IDLE animation doesn't work anymore but hey you can use CIP Client 8.60 now :D
Have fun
 
It's possible down to 10.98? (thinking TFS 1.4.2 and Blacktek are 10.98 focused)
 
It's possible down to 10.98? (thinking TFS 1.4.2 and Blacktek are 10.98 focused)

You can actually just update it from 8.60 to 10.98 with objectbuilder
should work without problems ( take the normal one, not the cip version )

1749243965687.webp1749244008084.webp
 
For CIP Client users:
You can find under branch "cip-860" a tibia 8.60 exe with this spr & dat :D
That means you can use cip client 8.60 with 8.60 sprites and everything above up to tibia 15.x
NOTE: Item market names are gone now, IDLE animation doesn't work anymore but hey you can use CIP Client 8.60 now :D
Have fun
Amazing, for real. How did you manage to make 3 keyframe animations? You just took the most important frames, for example, on walking cycles? Marko I will check this at home as soon I can because I just saw this on my phone. But, really amazing release, so much thanks!
 
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Amazing, for real. How did you manage to make 3 keyframe animations? You just took the most important frames, for example, on walking cycles?

Marko I will check this at home as soon I can because I just saw this on my phone. But, really amazing release, so much thanks!

I've just exported them from 9.86. After 9.86 we received 10.10 or something with 8 frames

So outfits under 547 are 3 frames and everything above is still 8 frames
 
Many items are missing the required attributes. Is there any editor that can automatically set all of them?
 
Many items are missing the required attributes. Is there any editor that can automatically set all of them?
I think an option it's compare items.otb/xml from 15.00 and your actual 8.6

And develop a python script to apply properties from 15.00 to 8.6

But probably 15.00 have new features (and attributes) compared to your actual 8.6
 
Done, I managed to fix the issue, but I just discovered that when I save the map using the normal OTB it loads fine. However, if I save it with this OTB, I get the “Unsupported client version” error when opening the map, and the server is also unable to load it, any ideas how to get this fixed?
 
Many items are missing the required attributes. Is there any editor that can automatically set all of them?

Did you use the items.otb I've included?
Post automatically merged:

Done, I managed to fix the issue, but I just discovered that when I save the map using the normal OTB it loads fine. However, if I save it with this OTB, I get the “Unsupported client version” error when opening the map, and the server is also unable to load it, any ideas how to get this fixed?

go to your rme and open clients.xml and search for 8.60 and change the otb version to 64 then u should be fine
 
Did you use the items.otb I've included?
Post automatically merged:



go to your rme and open clients.xml and search for 8.60 and change the otb version to 64 then u should be fine
Worked, after setting otb version in map editor, now both editor and server load the map correctly, tyvm
 
@Marko999x are you sure this feature should be added ?
LUA:
g_game.enableFeature(GamePlayerMounts)
(readme.md),

as far as I know when activating this feature the user will have packets error, because by default 8.6 has no mounts.
getU16 x1
 
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