------------------------------------------------------------------------------*
----- [[> Automated Database Cleanup 1.1 Structure //By Cybermaster <]] ------|
-------------- [[> System 2.0 Revamped by Teh Maverick <3 <]] ----------------|
------------- [[> Removal of empty accounts by darkaos :) <]] ---------------|
--------------- [[> Function getDBPlayersCount() by Elf <]] ------------------|
------------------------------------------------------------------------------|
------------------------------------------------------------------------------|
--- ~!READ THIS!~ ------------------------------------------------------------|
--- Be sure to back up your database and test this on your server first, -----|
--- I(Teh Maverick) cannot guarantee it will work the same for every core. ---|
--- It is very easy to test, with the log file and values that are printed ---|
-----------------------------------Enjoy!-------------------------------------|
------------------------------------------------------------------------------*
function countRowsWhereInTable(table, field, condition)
local result = db.getResult("SELECT COUNT(" .. field .. ") as count FROM " .. table .. " WHERE " .. field .. " = '" .. condition .. "';")
local tmp = result:getDataInt("count")
result:free()
return tmp
end
function getDBPlayersCount()
local result = db.getResult("SELECT COUNT(id) as count FROM `players`;")
local tmp = result:getDataInt("count")
result:free()
return tmp
end
function getDBAccountsCount()
local result = db.getResult("SELECT COUNT(id) as count FROM `accounts`;")
local tmp = result:getDataInt("count")
result:free()
return tmp
end
function onStartup()
local DB_BEFORE = {players = getDBPlayersCount(), accounts = getDBAccountsCount()}
local result,result1, ii, numPlayersToDelete, numAccountsDeleted, tmp = 0, 0, 0, 0, 0
local pid, aid = {}, {}
local dropCount = {players={},accounts={}}
local config = {
deleteAccountWithNoPlayers = true,
cleanChildTables = true,
printResult = true,
saveResultToFile = true,
logFileName = 'db_cleanup.txt'
}
--In each table, players with below specified level, and days of inactivity will be deleted from db on server startup
local cleanup = {
[1] = {level = 11, time = 5 * 24 * 60 * 60},
[2] = {level = 20, time = 15 * 24 * 60 * 60},
[3] = {level = 50, time = 30 * 24 * 60 * 60},
[4] = {level = 100, time = 60 * 24 * 60 * 60},
[5] = {level = 130, time = 90 * 24 * 60 * 60}
}
local childAttributeTables = {
players = {
[1] = {table = "`player_viplist`", idField = "`player_id`"},
[2] = {table = "`player_storage`", idField = "`player_id`"},
[3] = {table = "`player_spells`", idField = "`player_id`"},
[4] = {table = "`player_skills`", idField = "`player_id`"},
[5] = {table = "`player_namelocks`", idField = "`player_id`"},
[6] = {table = "`player_items`", idField = "`player_id`"},
[7] = {table = "`player_depotitems`", idField = "`player_id`"},
[8] = {table = "`houses`", idField = "`owner`"},
[9] = {table = "`house_auctions`", idField = "`player_id`"},
[10] = {table = "`players`", idField = "`id`"} -- Keep this as the last item in the array
--Note: `houses` and `bans` are in the DB triggers for TFS so don't worry about them.
--Also I did not want to put killers, or deaths on here because that is historic data,
--do so at your own risk.
},
accounts = {
[1] = {table = "`accounts`", idField = "`id`"},
[2] = {table = "`account_viplist`", idField = "`account_id`"}
}
}
--Clean up all the players and player data
for i = 1, #cleanup do
result = db.getResult("SELECT `id`,`name`,`account_id` FROM `players` WHERE `level` < ".. cleanup[i].level .." AND `name` NOT IN('Account Manager', 'Sorcerer Sample', 'Druid Sample', 'Paladin Sample', 'Knight Sample', 'Rook Sample') AND `group_id` < 2 AND `lastlogin` < UNIX_TIMESTAMP() - ".. cleanup[i].time ..";")
if(result:getID() ~= -1) then
ii = 1
repeat
pid[ii] = result:getDataInt("id") -- list the players id into an array
aid[ii] = result:getDataInt("account_id") -- list the account id of each player being removed into an array
ii = ii + 1
until not(result:next())
result:free()
end
numPlayersToDelete = ii - 1
--Drop players and their child table attribute data such as skills, items, etc.
for j = 1, numPlayersToDelete do
if(config.cleanChildTables) then
for k = 1, #childAttributeTables.players do
if childAttributeTables.players[k].table == "houses" then
house = getHouseByPlayerGUID(pid[j])
if house ~= 0 or house ~= nil then
doCleanHouse(house)
doUpdateHouseAuctions()
end
else
dropCount.players[k] = ((dropCount.players[k] or 0) + countRowsWhereInTable(childAttributeTables.players[k].table, childAttributeTables.players[k].idField, pid[j]))
db.executeQuery("DELETE FROM " .. childAttributeTables.players[k].table .. " WHERE " .. childAttributeTables.players[k].idField .. " = '" .. pid[j] .. "';")
end
end
else
db.executeQuery("DELETE FROM `players` WHERE `id` = '" .. pid[j] .. "';")
end
end
end
--Drop all the accounts that have 0 players linked to them (at the moment its only checking from the list of players removed)
if config.deleteAccountWithNoPlayers then
--This part was scripted by Darkhaos, modified/fixed by Teh Maverick --[[
for acc = 1, #aid do
result1 = db.getResult("SELECT `id` FROM `accounts` WHERE `id` = '" .. aid[acc] .. "';")
if result1:getID() ~= -1 then -- check to make sure the account exists
result1:free()
for i = 1, #childAttributeTables.accounts do
--Make sure there are no other players on the account
result1 = db.getResult("SELECT COUNT(id) as count FROM `players` WHERE `account_id` = '" .. aid[acc] .. "';")
tmp = result1:getDataInt("count")
if(tmp <= 0) then
--Remove accounts
dropCount.accounts[i] = ((dropCount.accounts[i] or 0) + countRowsWhereInTable(childAttributeTables.accounts[i].table, childAttributeTables.accounts[i].idField, aid[acc]))
db.executeQuery("DELETE FROM " .. childAttributeTables.accounts[i].table .. " WHERE " .. childAttributeTables.accounts[i].idField .. " = '" .. aid[acc] .. "';")
end
end
end
end
end
--]]
--Print and Save results (configurable)
local DB_NOW = {players = DB_BEFORE.players - getDBPlayersCount(), accounts = DB_BEFORE.accounts - getDBAccountsCount()}
if DB_NOW.players > 0 or DB_NOW.accounts > 0 then
local text = ">> [DBCLEANUP] " .. DB_NOW.players .. " inactive players" .. (config.deleteAccountWithNoPlayers and " and " .. DB_NOW.accounts .. " empty accounts" or "") .. " have been deleted from the database."
--Write to console
if config.printResult then
print("")
print(text)
if config.cleanChildTables then
--Write player info
for i = 1,#dropCount.players do
print("[!] --> Dropped: " .. dropCount.players[i] .. " from " .. childAttributeTables.players[i].table .. " table")
end
--Write account info
if config.deleteAccountWithNoPlayers then
for i = 1,#dropCount.accounts do
print("[!] --> Dropped: " .. dropCount.accounts[i] .. " from " .. childAttributeTables.accounts[i].table .. " table")
end
end
print("")
end
end
--Write to file
if config.saveResultToFile then
local file = io.open("data/logs/"..config.logFileName, "a")
file:write("[" .. os.date("%d %B %Y %X ", os.time()) .. "] " .. text .. "\n")
if config.cleanChildTables then
--Write player info
for i = 1, #dropCount.players do
file:write("[!] --> Dropped: " .. dropCount.players[i] .. " from " .. childAttributeTables.players[i].table .. " table\n")
end
--Write account info
if config.deleteAccountWithNoPlayers then
for i = 1, #dropCount.accounts do
file:write("[!] --> Dropped: " .. dropCount.accounts[i] .. " from " .. childAttributeTables.accounts[i].table .. " table\n")
end
end
file:write("\n")
end
file:close()
end
end
return true
end
------------------------------------------------------------------------------*
----- [[> Automated Database Cleanup 1.1 Structure //By Cybermaster <]] ------|
-------------- [[> System 2.0 Revamped by Teh Maverick <3 <]] ----------------|
------------- [[> Removal of empty accounts by darkhaos :) <]] ---------------|
--------------- [[> Function getDBPlayersCount() by Elf <]] ------------------|
------------------------------------------------------------------------------|
------------------------------------------------------------------------------|
--- ~!READ THIS!~ ------------------------------------------------------------|
--- Be sure to back up your database and test this on your server first, -----|
--- I(Teh Maverick) cannot guarantee it will work the same for every core. ---|
--- It is very easy to test, with the log file and values that are printed ---|
-----------------------------------Enjoy!-------------------------------------|
------------------------------------------------------------------------------*
function countRowsWhereInTable(table, field, condition)
local result = db.getResult("SELECT COUNT(" .. field .. ") as count FROM " .. table .. " WHERE " .. field .. " = '" .. condition .. "';")
local tmp = result:getDataInt("count")
result:free()
return tmp
end
function getDBPlayersCount()
local result = db.getResult("SELECT COUNT(id) as count FROM `players`;")
local tmp = result:getDataInt("count")
result:free()
return tmp
end
function getDBAccountsCount()
local result = db.getResult("SELECT COUNT(id) as count FROM `accounts`;")
local tmp = result:getDataInt("count")
result:free()
return tmp
end
function onStartup()
local DB_BEFORE = {players = getDBPlayersCount(), accounts = getDBAccountsCount()}
local result,result1, ii, numPlayersToDelete, numAccountsDeleted, tmp = 0, 0, 0, 0, 0
local pid, aid = {}, {}
local dropCount = {players={},accounts={}}
local config = {
deleteAccountWithNoPlayers = true,
deleteAccountWithPremDays = true,
cleanChildTables = true,
printResult = true,
saveResultToFile = true,
logFileName = 'db_cleanup.txt'
}
--In each table, players with below specified level, and days of inactivity will be deleted from db on server startup
local cleanup = {
[1] = {level = 11, time = 5 * 24 * 60 * 60},
[2] = {level = 20, time = 15 * 24 * 60 * 60},
[3] = {level = 50, time = 30 * 24 * 60 * 60},
[4] = {level = 100, time = 60 * 24 * 60 * 60},
[5] = {level = 130, time = 90 * 24 * 60 * 60}
}
local childAttributeTables = {
players = {
[1] = {table = "`player_viplist`", idField = "`player_id`"},
[2] = {table = "`player_storage`", idField = "`player_id`"},
[3] = {table = "`player_spells`", idField = "`player_id`"},
[4] = {table = "`player_skills`", idField = "`player_id`"},
[5] = {table = "`player_namelocks`", idField = "`player_id`"},
[6] = {table = "`player_items`", idField = "`player_id`"},
[7] = {table = "`player_depotitems`", idField = "`player_id`"},
[8] = {table = "`houses`", idField = "`owner`"},
[9] = {table = "`house_auctions`", idField = "`player_id`"},
[10] = {table = "`players`", idField = "`id`"} -- Keep this as the last item in the array
--Note: `houses` and `bans` are in the DB triggers for TFS so don't worry about them.
--Also I did not want to put killers, or deaths on here because that is historic data,
--do so at your own risk.
},
accounts = {
[1] = {table = "`accounts`", idField = "`id`"},
[2] = {table = "`account_viplist`", idField = "`account_id`"}
}
}
--Clean up all the players and player data
for i = 1, #cleanup do
result = db.getResult("SELECT `id`,`name`,`account_id` FROM `players` WHERE `level` < ".. cleanup[i].level .." AND `name` NOT IN('Account Manager', 'Sorcerer Sample', 'Druid Sample', 'Paladin Sample', 'Knight Sample', 'Rook Sample') AND `group_id` < 2 AND `lastlogin` < UNIX_TIMESTAMP() - ".. cleanup[i].time ..";")
if(result:getID() ~= -1) then
ii = 1
repeat
pid[ii] = result:getDataInt("id") -- list the players id into an array
aid[ii] = result:getDataInt("account_id") -- list the account id of each player being removed into an array
ii = ii + 1
until not(result:next())
result:free()
end
numPlayersToDelete = ii - 1
--Drop players and their child table attribute data such as skills, items, etc.
for j = 1, numPlayersToDelete do
if(config.cleanChildTables) then
for k = 1, #childAttributeTables.players do
if childAttributeTables.players[k].table == "houses" then
house = getHouseByPlayerGUID(pid[j])
if house ~= 0 or house ~= nil then
doCleanHouse(house)
doUpdateHouseAuctions()
end
else
dropCount.players[k] = ((dropCount.players[k] or 0) + countRowsWhereInTable(childAttributeTables.players[k].table, childAttributeTables.players[k].idField, pid[j]))
db.executeQuery("DELETE FROM " .. childAttributeTables.players[k].table .. " WHERE " .. childAttributeTables.players[k].idField .. " = '" .. pid[j] .. "';")
end
end
else
db.executeQuery("DELETE FROM `players` WHERE `id` = '" .. pid[j] .. "';")
end
end
end
--Drop all the accounts that have 0 players linked to them (at the moment its only checking from the list of players removed)
if config.deleteAccountWithNoPlayers then
--This part was scripted by Darkhaos, modified/fixed by Teh Maverick --[[
local deny = false
for acc = 1, #aid do
result1 = db.getResult("SELECT `id` FROM `accounts` WHERE `id` = '" .. aid[acc] .. "';")
if result1:getID() ~= -1 then -- check to make sure the account exists
result1:free()
for i = 1, #childAttributeTables.accounts do
--Make sure there are no other players on the account
result1 = db.getResult("SELECT COUNT(id) as count FROM `players` WHERE `account_id` = '" .. aid[acc] .. "';")
tmp = result1:getDataInt("count")
if(tmp <= 0) then
if config.deleteAccountWithPremDays then
local p_result = db.getResult("SELECT `premdays` from `accounts` where `id` = '" .. aid[acc] .. "';")
if p_result:getID() ~= -1 then
if p_result:getDataInt("premdays") > 0 then
deny = true
else
deny = false
end
else
deny = false
end
end
if not deny then
--Remove accounts
dropCount.accounts[i] = ((dropCount.accounts[i] or 0) + countRowsWhereInTable(childAttributeTables.accounts[i].table, childAttributeTables.accounts[i].idField, aid[acc]))
db.executeQuery("DELETE FROM " .. childAttributeTables.accounts[i].table .. " WHERE " .. childAttributeTables.accounts[i].idField .. " = '" .. aid[acc] .. "';")
end
deny = false
end
end
end
end
end
--]]
--Print and Save results (configurable)
local DB_NOW = {players = DB_BEFORE.players - getDBPlayersCount(), accounts = DB_BEFORE.accounts - getDBAccountsCount()}
if DB_NOW.players > 0 or DB_NOW.accounts > 0 then
local text = ">> [DBCLEANUP] " .. DB_NOW.players .. " inactive players" .. (config.deleteAccountWithNoPlayers and " and " .. DB_NOW.accounts .. " empty accounts" or "") .. " have been deleted from the database."
--Write to console
if config.printResult then
print("")
print(text)
if config.cleanChildTables then
--Write player info
for i = 1,#dropCount.players do
print("[!] --> Dropped: " .. dropCount.players[i] .. " from " .. childAttributeTables.players[i].table .. " table")
end
--Write account info
if config.deleteAccountWithNoPlayers then
for i = 1,#dropCount.accounts do
print("[!] --> Dropped: " .. dropCount.accounts[i] .. " from " .. childAttributeTables.accounts[i].table .. " table")
end
end
print("")
end
end
--Write to file
if config.saveResultToFile then
local file = io.open("data/logs/"..config.logFileName, "a")
file:write("[" .. os.date("%d %B %Y %X ", os.time()) .. "] " .. text .. "\n")
if config.cleanChildTables then
--Write player info
for i = 1, #dropCount.players do
file:write("[!] --> Dropped: " .. dropCount.players[i] .. " from " .. childAttributeTables.players[i].table .. " table\n")
end
--Write account info
if config.deleteAccountWithNoPlayers then
for i = 1, #dropCount.accounts do
file:write("[!] --> Dropped: " .. dropCount.accounts[i] .. " from " .. childAttributeTables.accounts[i].table .. " table\n")
end
end
file:write("\n")
end
file:close()
end
end
return true
end
Can you change premdays to vip_time?
------------------------------------------------------------------------------*
----- [[> Automated Database Cleanup 1.1 Structure //By Cybermaster <]] ------|
-------------- [[> System 2.0 Revamped by Teh Maverick <3 <]] ----------------|
------------- [[> Removal of empty accounts by darkhaos :) <]] ---------------|
--------------- [[> Function getDBPlayersCount() by Elf <]] ------------------|
------------------------------------------------------------------------------|
------------------------------------------------------------------------------|
--- ~!READ THIS!~ ------------------------------------------------------------|
--- Be sure to back up your database and test this on your server first, -----|
--- I(Teh Maverick) cannot guarantee it will work the same for every core. ---|
--- It is very easy to test, with the log file and values that are printed ---|
-----------------------------------Enjoy!-------------------------------------|
------------------------------------------------------------------------------*
function countRowsWhereInTable(table, field, condition)
local result = db.getResult("SELECT COUNT(" .. field .. ") as count FROM " .. table .. " WHERE " .. field .. " = '" .. condition .. "';")
local tmp = result:getDataInt("count")
result:free()
return tmp
end
function getDBPlayersCount()
local result = db.getResult("SELECT COUNT(id) as count FROM `players`;")
local tmp = result:getDataInt("count")
result:free()
return tmp
end
function getDBAccountsCount()
local result = db.getResult("SELECT COUNT(id) as count FROM `accounts`;")
local tmp = result:getDataInt("count")
result:free()
return tmp
end
function onStartup()
local DB_BEFORE = {players = getDBPlayersCount(), accounts = getDBAccountsCount()}
local result,result1, ii, numPlayersToDelete, numAccountsDeleted, tmp = 0, 0, 0, 0, 0
local pid, aid = {}, {}
local dropCount = {players={},accounts={}}
local config = {
deleteAccountWithNoPlayers = true,
deleteAccountWithPremDays = true,
cleanChildTables = true,
printResult = true,
saveResultToFile = true,
logFileName = 'db_cleanup.txt'
}
--In each table, players with below specified level, and days of inactivity will be deleted from db on server startup
local cleanup = {
[1] = {level = 11, time = 5 * 24 * 60 * 60},
[2] = {level = 20, time = 15 * 24 * 60 * 60},
[3] = {level = 50, time = 30 * 24 * 60 * 60},
[4] = {level = 100, time = 60 * 24 * 60 * 60},
[5] = {level = 130, time = 90 * 24 * 60 * 60}
}
local childAttributeTables = {
players = {
[1] = {table = "`player_viplist`", idField = "`player_id`"},
[2] = {table = "`player_storage`", idField = "`player_id`"},
[3] = {table = "`player_spells`", idField = "`player_id`"},
[4] = {table = "`player_skills`", idField = "`player_id`"},
[5] = {table = "`player_namelocks`", idField = "`player_id`"},
[6] = {table = "`player_items`", idField = "`player_id`"},
[7] = {table = "`player_depotitems`", idField = "`player_id`"},
[8] = {table = "`houses`", idField = "`owner`"},
[9] = {table = "`house_auctions`", idField = "`player_id`"},
[10] = {table = "`players`", idField = "`id`"} -- Keep this as the last item in the array
--Note: `houses` and `bans` are in the DB triggers for TFS so don't worry about them.
--Also I did not want to put killers, or deaths on here because that is historic data,
--do so at your own risk.
},
accounts = {
[1] = {table = "`accounts`", idField = "`id`"},
[2] = {table = "`account_viplist`", idField = "`account_id`"}
}
}
--Clean up all the players and player data
for i = 1, #cleanup do
result = db.getResult("SELECT `id`,`name`,`account_id` FROM `players` WHERE `level` < ".. cleanup[i].level .." AND `name` NOT IN('Account Manager', 'Sorcerer Sample', 'Druid Sample', 'Paladin Sample', 'Knight Sample', 'Rook Sample') AND `group_id` < 2 AND `lastlogin` < UNIX_TIMESTAMP() - ".. cleanup[i].time ..";")
if(result:getID() ~= -1) then
ii = 1
repeat
pid[ii] = result:getDataInt("id") -- list the players id into an array
aid[ii] = result:getDataInt("account_id") -- list the account id of each player being removed into an array
ii = ii + 1
until not(result:next())
result:free()
end
numPlayersToDelete = ii - 1
--Drop players and their child table attribute data such as skills, items, etc.
for j = 1, numPlayersToDelete do
if(config.cleanChildTables) then
for k = 1, #childAttributeTables.players do
if childAttributeTables.players[k].table == "houses" then
house = getHouseByPlayerGUID(pid[j])
if house ~= 0 or house ~= nil then
doCleanHouse(house)
doUpdateHouseAuctions()
end
else
dropCount.players[k] = ((dropCount.players[k] or 0) + countRowsWhereInTable(childAttributeTables.players[k].table, childAttributeTables.players[k].idField, pid[j]))
db.executeQuery("DELETE FROM " .. childAttributeTables.players[k].table .. " WHERE " .. childAttributeTables.players[k].idField .. " = '" .. pid[j] .. "';")
end
end
else
db.executeQuery("DELETE FROM `players` WHERE `id` = '" .. pid[j] .. "';")
end
end
end
--Drop all the accounts that have 0 players linked to them (at the moment its only checking from the list of players removed)
if config.deleteAccountWithNoPlayers then
--This part was scripted by Darkhaos, modified/fixed by Teh Maverick --[[
local deny = false
for acc = 1, #aid do
result1 = db.getResult("SELECT `id` FROM `accounts` WHERE `id` = '" .. aid[acc] .. "';")
if result1:getID() ~= -1 then -- check to make sure the account exists
result1:free()
for i = 1, #childAttributeTables.accounts do
--Make sure there are no other players on the account
result1 = db.getResult("SELECT COUNT(id) as count FROM `players` WHERE `account_id` = '" .. aid[acc] .. "';")
tmp = result1:getDataInt("count")
if(tmp <= 0) then
if config.deleteAccountWithPremDays then
local p_result = db.getResult("SELECT `vip_time` from `accounts` where `id` = '" .. aid[acc] .. "';")
if p_result:getID() ~= -1 then
if p_result:getDataInt("vip_time") > 0 then
deny = true
else
deny = false
end
else
deny = false
end
end
if not deny then
--Remove accounts
dropCount.accounts[i] = ((dropCount.accounts[i] or 0) + countRowsWhereInTable(childAttributeTables.accounts[i].table, childAttributeTables.accounts[i].idField, aid[acc]))
db.executeQuery("DELETE FROM " .. childAttributeTables.accounts[i].table .. " WHERE " .. childAttributeTables.accounts[i].idField .. " = '" .. aid[acc] .. "';")
end
deny = false
end
end
end
end
end
--]]
--Print and Save results (configurable)
local DB_NOW = {players = DB_BEFORE.players - getDBPlayersCount(), accounts = DB_BEFORE.accounts - getDBAccountsCount()}
if DB_NOW.players > 0 or DB_NOW.accounts > 0 then
local text = ">> [DBCLEANUP] " .. DB_NOW.players .. " inactive players" .. (config.deleteAccountWithNoPlayers and " and " .. DB_NOW.accounts .. " empty accounts" or "") .. " have been deleted from the database."
--Write to console
if config.printResult then
print("")
print(text)
if config.cleanChildTables then
--Write player info
for i = 1,#dropCount.players do
print("[!] --> Dropped: " .. dropCount.players[i] .. " from " .. childAttributeTables.players[i].table .. " table")
end
--Write account info
if config.deleteAccountWithNoPlayers then
for i = 1,#dropCount.accounts do
print("[!] --> Dropped: " .. dropCount.accounts[i] .. " from " .. childAttributeTables.accounts[i].table .. " table")
end
end
print("")
end
end
--Write to file
if config.saveResultToFile then
local file = io.open("data/logs/"..config.logFileName, "a")
file:write("[" .. os.date("%d %B %Y %X ", os.time()) .. "] " .. text .. "\n")
if config.cleanChildTables then
--Write player info
for i = 1, #dropCount.players do
file:write("[!] --> Dropped: " .. dropCount.players[i] .. " from " .. childAttributeTables.players[i].table .. " table\n")
end
--Write account info
if config.deleteAccountWithNoPlayers then
for i = 1, #dropCount.accounts do
file:write("[!] --> Dropped: " .. dropCount.accounts[i] .. " from " .. childAttributeTables.accounts[i].table .. " table\n")
end
end
file:write("\n")
end
file:close()
end
end
return true
end
[27 May 2011 07:35:12 ] >> [DBCLEANUP] 1909 inactive players have been deleted from database.
[27 May 2011 07:46:11 ] >> [DBCLEANUP] 2 inactive players have been deleted from database.
[28 May 2011 07:01:57 ] >> [DBCLEANUP] 302 inactive players have been deleted from database.
[29 May 2011 07:01:56 ] >> [DBCLEANUP] 322 inactive players have been deleted from database.
[30 May 2011 07:02:00 ] >> [DBCLEANUP] 344 inactive players have been deleted from database.
[30 May 2011 17:57:02 ] >> [DBCLEANUP] 70 inactive players have been deleted from database.
[31 May 2011 07:02:00 ] >> [DBCLEANUP] 166 inactive players have been deleted from database.
[01 June 2011 07:02:00 ] >> [DBCLEANUP] 196 inactive players have been deleted from database.
[02 June 2011 07:02:01 ] >> [DBCLEANUP] 209 inactive players have been deleted from database.
[03 June 2011 07:52:33 ] >> [DBCLEANUP] 322 inactive players have been deleted from database.
[03 June 2011 21:09:54 ] >> [DBCLEANUP] 230 inactive players have been deleted from database.
[04 June 2011 07:02:02 ] >> [DBCLEANUP] 88 inactive players have been deleted from database.
[05 June 2011 07:02:00 ] >> [DBCLEANUP] 241 inactive players have been deleted from database.
[06 June 2011 07:02:01 ] >> [DBCLEANUP] 278 inactive players have been deleted from database.
[07 June 2011 07:02:02 ] >> [DBCLEANUP] 124 inactive players have been deleted from database.
[08 June 2011 07:02:11 ] >> [DBCLEANUP] 131 inactive players have been deleted from database.
[09 June 2011 07:02:03 ] >> [DBCLEANUP] 141 inactive players have been deleted from database.
[10 June 2011 07:02:03 ] >> [DBCLEANUP] 115 inactive players have been deleted from database.
[11 June 2011 07:02:11 ] >> [DBCLEANUP] 157 inactive players have been deleted from database.
[12 June 2011 07:02:03 ] >> [DBCLEANUP] 205 inactive players have been deleted from database.
[13 June 2011 07:02:06 ] >> [DBCLEANUP] 151 inactive players have been deleted from database.
[14 June 2011 07:02:06 ] >> [DBCLEANUP] 101 inactive players have been deleted from database.
[15 June 2011 07:02:05 ] >> [DBCLEANUP] 114 inactive players have been deleted from database.
[16 June 2011 07:02:06 ] >> [DBCLEANUP] 114 inactive players have been deleted from database.
[17 June 2011 07:02:07 ] >> [DBCLEANUP] 125 inactive players have been deleted from database.
[18 June 2011 07:02:08 ] >> [DBCLEANUP] 112 inactive players have been deleted from database.
[19 June 2011 07:02:06 ] >> [DBCLEANUP] 164 inactive players have been deleted from database.
[20 June 2011 07:02:09 ] >> [DBCLEANUP] 145 inactive players have been deleted from database.
[21 June 2011 07:02:06 ] >> [DBCLEANUP] 118 inactive players have been deleted from database.
[22 June 2011 07:02:07 ] >> [DBCLEANUP] 113 inactive players have been deleted from database.
[23 June 2011 07:02:10 ] >> [DBCLEANUP] 108 inactive players have been deleted from database.
[24 June 2011 07:02:11 ] >> [DBCLEANUP] 132 inactive players have been deleted from database.
[25 June 2011 07:02:10 ] >> [DBCLEANUP] 134 inactive players have been deleted from database.
[26 June 2011 07:03:57 ] >> [DBCLEANUP] 160 inactive players have been deleted from database.
[26 June 2011 16:40:36 ] >> [DBCLEANUP] 54 inactive players have been deleted from database.
[27 June 2011 07:02:11 ] >> [DBCLEANUP] 92 inactive players have been deleted from database.
[28 June 2011 07:02:11 ] >> [DBCLEANUP] 117 inactive players have been deleted from database.
[29 June 2011 07:02:13 ] >> [DBCLEANUP] 135 inactive players have been deleted from database.
[29 June 2011 21:12:43 ] >> [DBCLEANUP] 69 inactive players have been deleted from database.
[30 June 2011 07:02:10 ] >> [DBCLEANUP] 47 inactive players have been deleted from database.
[01 July 2011 07:02:12 ] >> [DBCLEANUP] 119 inactive players have been deleted from database.
[02 July 2011 07:02:09 ] >> [DBCLEANUP] 137 inactive players have been deleted from database.
[02 July 2011 20:29:58 ] >> [DBCLEANUP] 98 inactive players have been deleted from database.
[02 July 2011 20:38:59 ] >> [DBCLEANUP] 1 inactive players have been deleted from database.
[02 July 2011 23:19:47 ] >> [DBCLEANUP] 26 inactive players have been deleted from database.
I love this xD
hahahaha xD yours must beIs that even this script? lool looks like Cyber Masters old one.
[24 May 2011 05:52:38 ] >> [DBCLEANUP] 1866 inactive players and 587 empty accounts have been deleted from the database.
[!] --> Dropped: 305 from `player_viplist` table
[!] --> Dropped: 13911 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 13062 from `player_skills` table
[!] --> Dropped: 1 from `player_namelocks` table
[!] --> Dropped: 23021 from `player_items` table
[!] --> Dropped: 939 from `player_depotitems` table
[!] --> Dropped: 2 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 1866 from `players` table
[!] --> Dropped: 587 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[25 May 2011 02:23:17 ] >> [DBCLEANUP] 72 inactive players and 16 empty accounts have been deleted from the database.
[!] --> Dropped: 13 from `player_viplist` table
[!] --> Dropped: 589 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 504 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 1070 from `player_items` table
[!] --> Dropped: 39 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 72 from `players` table
[!] --> Dropped: 16 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[31 May 2011 05:50:21 ] >> [DBCLEANUP] 315 inactive players and 97 empty accounts have been deleted from the database.
[!] --> Dropped: 160 from `player_viplist` table
[!] --> Dropped: 5614 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 2205 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 3603 from `player_items` table
[!] --> Dropped: 482 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 315 from `players` table
[!] --> Dropped: 97 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[03 June 2011 06:28:19 ] >> [DBCLEANUP] 186 inactive players and 68 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 3280 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 1302 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 1708 from `player_items` table
[!] --> Dropped: 471 from `player_depotitems` table
[!] --> Dropped: 1 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 186 from `players` table
[!] --> Dropped: 68 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[03 June 2011 06:40:28 ] >> [DBCLEANUP] 1 inactive players and 0 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 0 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 7 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 0 from `player_items` table
[!] --> Dropped: 0 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 1 from `players` table
[03 June 2011 06:44:39 ] >> [DBCLEANUP] 1 inactive players and 1 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 0 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 7 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 0 from `player_items` table
[!] --> Dropped: 0 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 1 from `players` table
[!] --> Dropped: 1 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 03:51:39 ] >> [DBCLEANUP] 80 inactive players and 29 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 1123 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 560 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 780 from `player_items` table
[!] --> Dropped: 138 from `player_depotitems` table
[!] --> Dropped: 2 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 80 from `players` table
[!] --> Dropped: 29 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 03:55:28 ] >> [DBCLEANUP] 2 inactive players and 1 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 0 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 14 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 0 from `player_items` table
[!] --> Dropped: 0 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 2 from `players` table
[!] --> Dropped: 1 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 04:35:41 ] >> [DBCLEANUP] 79 inactive players and 30 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 1160 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 553 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 800 from `player_items` table
[!] --> Dropped: 138 from `player_depotitems` table
[!] --> Dropped: 2 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 79 from `players` table
[!] --> Dropped: 30 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 08:17:34 ] >> [DBCLEANUP] 82 inactive players and 31 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 1230 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 574 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 835 from `player_items` table
[!] --> Dropped: 143 from `player_depotitems` table
[!] --> Dropped: 3 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 82 from `players` table
[!] --> Dropped: 31 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 08:18:15 ] >> [DBCLEANUP] 1 inactive players and 0 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 34 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 7 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 11 from `player_items` table
[!] --> Dropped: 0 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 1 from `players` table
[04 June 2011 08:42:37 ] >> [DBCLEANUP] 1 inactive players and 1 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 34 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 7 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 8 from `player_items` table
[!] --> Dropped: 0 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 1 from `players` table
[!] --> Dropped: 1 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 12:16:51 ] >> [DBCLEANUP] 4 inactive players and 3 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 11 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 28 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 34 from `player_items` table
[!] --> Dropped: 17 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 4 from `players` table
[!] --> Dropped: 3 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 12:53:40 ] >> [DBCLEANUP] 261 inactive players and 94 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 4627 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 1827 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 2631 from `player_items` table
[!] --> Dropped: 640 from `player_depotitems` table
[!] --> Dropped: 4 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 261 from `players` table
[!] --> Dropped: 94 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 12:58:42 ] >> [DBCLEANUP] 261 inactive players and 94 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 4627 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 1827 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 2631 from `player_items` table
[!] --> Dropped: 640 from `player_depotitems` table
[!] --> Dropped: 4 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 261 from `players` table
[!] --> Dropped: 94 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 13:03:28 ] >> [DBCLEANUP] 261 inactive players and 94 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 4627 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 1827 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 2631 from `player_items` table
[!] --> Dropped: 640 from `player_depotitems` table
[!] --> Dropped: 4 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 261 from `players` table
[!] --> Dropped: 94 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 13:06:38 ] >> [DBCLEANUP] 261 inactive players and 94 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 4627 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 1827 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 2631 from `player_items` table
[!] --> Dropped: 640 from `player_depotitems` table
[!] --> Dropped: 4 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 261 from `players` table
[!] --> Dropped: 94 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 13:11:54 ] >> [DBCLEANUP] 90 inactive players and 35 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 1347 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 630 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 923 from `player_items` table
[!] --> Dropped: 169 from `player_depotitems` table
[!] --> Dropped: 3 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 90 from `players` table
[!] --> Dropped: 35 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[04 June 2011 13:15:25 ] >> [DBCLEANUP] 261 inactive players and 94 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 4627 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 1827 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 2631 from `player_items` table
[!] --> Dropped: 640 from `player_depotitems` table
[!] --> Dropped: 4 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 261 from `players` table
[!] --> Dropped: 94 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[18 June 2011 01:38:03 ] >> [DBCLEANUP] 856 inactive players and 307 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 16279 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 5992 from `player_skills` table
[!] --> Dropped: 1 from `player_namelocks` table
[!] --> Dropped: 8723 from `player_items` table
[!] --> Dropped: 2229 from `player_depotitems` table
[!] --> Dropped: 10 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 856 from `players` table
[!] --> Dropped: 307 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[24 June 2011 03:22:41 ] >> [DBCLEANUP] 375 inactive players and 132 empty accounts have been deleted from the database.
[!] --> Dropped: 14 from `player_viplist` table
[!] --> Dropped: 7889 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 2625 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 4163 from `player_items` table
[!] --> Dropped: 1199 from `player_depotitems` table
[!] --> Dropped: 4 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 375 from `players` table
[!] --> Dropped: 132 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[02 July 2011 12:52:31 ] >> [DBCLEANUP] 517 inactive players and 152 empty accounts have been deleted from the database.
[!] --> Dropped: 43 from `player_viplist` table
[!] --> Dropped: 10643 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 3619 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 5553 from `player_items` table
[!] --> Dropped: 1871 from `player_depotitems` table
[!] --> Dropped: 3 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 517 from `players` table
[!] --> Dropped: 152 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[02 July 2011 16:10:03 ] >> [DBCLEANUP] 6 inactive players and 3 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 206 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 42 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 68 from `player_items` table
[!] --> Dropped: 13 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 6 from `players` table
[!] --> Dropped: 3 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[02 July 2011 16:35:38 ] >> [DBCLEANUP] 2 inactive players and 0 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 0 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 14 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 0 from `player_items` table
[!] --> Dropped: 0 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 2 from `players` table
[02 July 2011 16:40:13 ] >> [DBCLEANUP] 1 inactive players and 1 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 35 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 7 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 12 from `player_items` table
[!] --> Dropped: 0 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 1 from `players` table
[!] --> Dropped: 1 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[02 July 2011 16:42:17 ] >> [DBCLEANUP] 1 inactive players and 1 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 0 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 7 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 0 from `player_items` table
[!] --> Dropped: 0 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 1 from `players` table
[!] --> Dropped: 1 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[02 July 2011 17:01:31 ] >> [DBCLEANUP] 1 inactive players and 1 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 36 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 7 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 6 from `player_items` table
[!] --> Dropped: 4 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 1 from `players` table
[!] --> Dropped: 1 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[02 July 2011 17:57:46 ] >> [DBCLEANUP] 6 inactive players and 3 empty accounts have been deleted from the database.
[!] --> Dropped: 0 from `player_viplist` table
[!] --> Dropped: 2 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 42 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 5 from `player_items` table
[!] --> Dropped: 3 from `player_depotitems` table
[!] --> Dropped: 0 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 6 from `players` table
[!] --> Dropped: 3 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[02 July 2011 19:17:09 ] >> [DBCLEANUP] 11 inactive players and 6 empty accounts have been deleted from the database.
[!] --> Dropped: 1 from `player_viplist` table
[!] --> Dropped: 35 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 63 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 8 from `player_items` table
[!] --> Dropped: 4 from `player_depotitems` table
[!] --> Dropped: 1 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 11 from `players` table
[!] --> Dropped: 6 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[02 July 2011 20:01:15 ] >> [DBCLEANUP] 6 inactive players and 1 empty accounts have been deleted from the database.
[!] --> Dropped: 1 from `player_viplist` table
[!] --> Dropped: 138 from `player_storage` table
[!] --> Dropped: 0 from `player_spells` table
[!] --> Dropped: 42 from `player_skills` table
[!] --> Dropped: 0 from `player_namelocks` table
[!] --> Dropped: 27 from `player_items` table
[!] --> Dropped: 6 from `player_depotitems` table
[!] --> Dropped: 1 from `houses` table
[!] --> Dropped: 0 from `house_auctions` table
[!] --> Dropped: 6 from `players` table
[!] --> Dropped: 1 from `accounts` table
[!] --> Dropped: 0 from `account_viplist` table
[14:38:49.841] >> Initializing game state and binding services...
by me it just stack when starting up the server
PHP:[14:38:49.841] >> Initializing game state and binding services...
Hi,
I am using rev 3858, and it doesnt work on my server.
I am using an linux ubuntu 10.04 for it!
Does anyone have clue what the problem is?
cuz I rly need to delete inactieve people
DELETE FROM `players` WHERE `lastlogin` < (UNIX_TIMESTAMP() - (3 * 24 * 3600)) AND `level` < 20 AND `account_id` != 1;
DELETE FROM `players` WHERE `lastlogin` < (UNIX_TIMESTAMP() - (5 * 24 * 3600)) AND `level` < 70 AND `account_id` != 1;
DELETE FROM `players` WHERE `lastlogin` < (UNIX_TIMESTAMP() - (7 * 24 * 3600)) AND `level` < 100 AND `account_id` != 1;
DELETE FROM `players` WHERE `lastlogin` < (UNIX_TIMESTAMP() - (14 * 24 * 3600)) AND `level` < 200 AND `account_id` != 1
DELETE FROM `players` WHERE `lastlogin` < (UNIX_TIMESTAMP() - (24 * 24 * 3600)) AND `account_id` != 1
DELETE `accounts` FROM `accounts` LEFT JOIN `players` ON `accounts`.`id`=`players`.`account_id` WHERE `players`.`account_id` IS NULL AND `accounts`.`premium_points` = 0