k, First one, a creature script.
I need a script that when a certain monster dies it broadcasts a message and summons 5 Creatures in certain Pos.
Example:-
A couple of Players kill a Spider, when the Spider dies it broadcasts something like "The Grandson OF The Old Widow Has Been Killed!" and summons 1 Giant Spider, 1 Tarantula, 1 Spider, 1 Poison Spider, 1 The Old Widow in Pos's
x=100, y=100, z=7.
x=101, y=100, z=7.
x=103, y=100, z=7.
x=104, y=100, z=7.
x=105, y=100, z=7.
Second One(May be difficult):-
k, Well I need a script for a switch, First it checks your Vocation ID, if the Players Vocation ID is 1, 2 or 3 it 2will broadcast a message saying "The Gates To Forgotten Town Have Been Closed!" and will create 5 different items in different spots. One of the 5 will be a Teleport to Pos (x=100, y=100, z=7). If any other Voc(I have alot of custom Vocs) It will broadcast a message "The Gates To Forgotten Town Have Been Opened!" and will remove all 5 items.
If the gates are closed and a Person with Voc 1, 2, 3 trys to pull the switch, It should say "The Gates Are Already Closed" to the player only. Same with all the other Vocs, if the Gates are opened, "The Gates Are Already Open". To the Player only.
Thanks in advance.
I need a script that when a certain monster dies it broadcasts a message and summons 5 Creatures in certain Pos.
Example:-
A couple of Players kill a Spider, when the Spider dies it broadcasts something like "The Grandson OF The Old Widow Has Been Killed!" and summons 1 Giant Spider, 1 Tarantula, 1 Spider, 1 Poison Spider, 1 The Old Widow in Pos's
x=100, y=100, z=7.
x=101, y=100, z=7.
x=103, y=100, z=7.
x=104, y=100, z=7.
x=105, y=100, z=7.
Second One(May be difficult):-
k, Well I need a script for a switch, First it checks your Vocation ID, if the Players Vocation ID is 1, 2 or 3 it 2will broadcast a message saying "The Gates To Forgotten Town Have Been Closed!" and will create 5 different items in different spots. One of the 5 will be a Teleport to Pos (x=100, y=100, z=7). If any other Voc(I have alot of custom Vocs) It will broadcast a message "The Gates To Forgotten Town Have Been Opened!" and will remove all 5 items.
If the gates are closed and a Person with Voc 1, 2, 3 trys to pull the switch, It should say "The Gates Are Already Closed" to the player only. Same with all the other Vocs, if the Gates are opened, "The Gates Are Already Open". To the Player only.
Thanks in advance.
Last edited: