Source
Veteran OT User
I had this dream last week where I saw Tibia players rendered in 3D, it kind of looked like Minecraft except it was really dark, I stood on a mountain and looked out on the world of players running around, there basically wasn't a world, just a grey background with a dark cloudy weather, players had luminosity, I woke up and asked myself if this is actually possible...
The answer seem to be yes*.
* With a lot of effort and CPU consumption/hog, it's also only a viewer for admins, I don't think a full 3D game client backwards compatible with 2D Tibia can ever happen, so this is probably ever only going to be an idea, though it might be possible to technically make it.
Here's all the main technical challenges/solutions I could think of after waking up:
Potential viewer features:
That's about it. I wish I had a sketch for you but I can't draw for shizzle, so you'll have to use your imagination.
Was considering posting this in Chit-Chat, but realized there could be potential legitimate criticism or feedback so posted it in discussions.
Happy holidays everyone.
The answer seem to be yes*.
* With a lot of effort and CPU consumption/hog, it's also only a viewer for admins, I don't think a full 3D game client backwards compatible with 2D Tibia can ever happen, so this is probably ever only going to be an idea, though it might be possible to technically make it.
Here's all the main technical challenges/solutions I could think of after waking up:
- World loading on start: all the map data has to be sent to the viewer.
- Players: all relevant playerdata, most importantly positions, has to be sent and continuously updated to the viewer.
- Environment: has to be continuously updated as well on every item decay, add item, item change, etc on map.
- Same with player and monster logins/spawning and logouts/death obviously (though no rendering of monsters would probably look better + less CPU drain)
Potential viewer features:
- Height (Z) (num pixels per Z level) for rendering could be arbitrarily decided and adjusted in viewer.
- Viewer adjusted world transparency (to be able to see players through buildings).
- 3D world background.
That's about it. I wish I had a sketch for you but I can't draw for shizzle, so you'll have to use your imagination.
Was considering posting this in Chit-Chat, but realized there could be potential legitimate criticism or feedback so posted it in discussions.
Happy holidays everyone.