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[7.4] Imagine if in Tibia 7.1 premium didnt exist yet and CIP added premium areas to facc land

Under Influence

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Imagine a Tibia where Premium Account wasn't implemented yet in 7.1, no premium islands and not boats

Placement justification:


Edron:
Edron was placed close to Orc Fortress, it fits very well the are it is implemented, but to balance the map, I spread Edron dungeons to other places.

Edron Rots
Same location, the one with debris placed it close enough

Edron DLair:
Placed close to the single dragon in kazordoon where the future mini dragon cave would be located

Edron Demons:
I placed Edron Demons where Pits of Inferno is located (from floor -3), I guess the location would make sense if I was CIP and wanted a place for high levels and demons in PoH. The floors -1 and -2 I placed inside outlaw camp because it fits the theme. GS Mountain was also placed in PoH

Cyclopolis:
South of Thais was barren of creatures and had a Cyc camp already which was extended later, it would make perfect sense to add it there, but i moved the flower temple dungeon a bit because it would not fit there

Edron Orcs:
An Orc Peninsula was added in future update to raid Thais, so I though Orcs could be plotting the attack from the secret dungeon, north of Thais. The other location I thought was north of Orc Fortress

Edron Goblins:
Placed close to Femur Hills bridge passage

Edron Trolls
This was really tricky to decide where to put, since the locations I wanted close to carlin, the map would not fit (East, Carlin Cemetery or future Troll bridge close to Ab), so I placed north of Carlin with an access to the empty ice island

Drefia:
Ghostlands were announced before Darama was a thing and released later, I think Drefia was intended to be placed in current ghostlands location (south west), but it was decided to be premium only and added to Darama Island and then they implemented some leftover ideads to current Ghostlands, so I placed Drefia there.

Mino Pyramid:
I thought since it is a pyramid it would make sense to place it on the jakundaf desert and added a small passage to desert dungeon

Dara Wasp Towers: placed where wasp spawns used to exist (south thais, ab, greenclaw swamp). The other 2 added close to rootworm caves arbitrary

Dara Rot caves: placed them in small rootworms respawns (Carlin sewers, Mt Sternum East, Venore NorthEast and Thais NorthWest [this one has connection to ancient temple]), the most isolated ones have 2 wasp towers next to them


Other Small Changes:
Added teleport from Ab Dendriel ELf cave to Shadowthorn and viceversa, I think it will make those places feel less isolated and make sense in terms of lore

Placed Elft Scout and Dwarf Soldiers in the towers of Elvenbane, so each tower has an archer

tibia71withText.webp
 

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UPDATE:

  • Fixed some map bugs
  • Added some orc spawns near Edron
  • Added old demon spawn in Mintwalllin with teleport to the rookgaard mino mage room, so people from main can watch people form rook
  • Added giant spider spawn to middle of mt sternum and calcanea island (with old access and no house)
  • Added small mountain to thais orc peninsula (backdoor to Orc dungeon)
  • Changed PoH Temple decoration
  • Added Edron Demon Dungeon one way exit
  • There is a small one way shortcut from Senja frost trolls to the dungeon below

Forgot to say that there are no boats, except for getting to ice islands. I decided to remove them because they were implemented as premium feature and I think this way makes the game more risky to travel, you can add them back if you want :)

Spawns by city:
Thais:
  • Cyclopolis
  • Edron Orcs
  • Biggest wasp tower
Carlin:
  • Drefia
  • Edron Trolls
  • Edron Goblins
Venore
  • Edron Demons and Hunter Cave
  • Mino Pyramid, Lion Mountain and GS Mountain
Edron:
  • Edron Dlair
  • Edron Rots
  • Edron Ghouls (mountain and cave close to each other, plus one vampire where the boss would respawn)
  • Orc Fortress
  • Amazon Camp (remove the bridge if you think its unfair)
I will probably add more small changes and fixes in the future.
 

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Last edited:
Changes:

  • Small map fixes and deleted leftovers
  • Fixed Shifted Edron Hero/Demon Cave
  • Added more river south of Edron and bear cave, so the path to Amazon camp is not so direct,
  • Added one way path troll bridge to Ab Dendriel (under construction) and moved hunter spawn close to this bridge
  • Added missing Edron rotworm cave path + connecting to other rotworm cave + new exit to the swamp
  • Added more orcs to orc fortress, one orc mountain and moved poison tower there (for RPG proposes)
  • Added fire devil spike sword dungeon inside desert dungeon as a pickhole near the other fire devils
  • Added single fire devil spawn to ancient temple to add more risk
  • Shifted Edron Orc Cave in Orc Peninsula, added connection to other orcs
  • Added Grolam dungeon between Dwarf Caves and Ancient Temple Dungeon, with the only geomancer spawn
  • Added shortcut from Vega bear cave to the Dungeon
  • Added mailbox to Mintwallin, entrance of dwarf caves and top of Folda
 

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Last edited:
crazy! does city looks like oryginal or u had modifite them?
Changes:

  • Small map fixes and deleted leftovers
  • Fixed Shifted Edron Hero/Demon Cave
  • Added more river south of Edron and bear cave, so the path to Amazon camp is not so direct,
  • Added one way path troll bridge to Ab Dendriel (under construction) and moved hunter spawn close to this bridge
  • Added missing Edron rotworm cave path + connecting to other rotworm cave + new exit to the swamp
  • Added more orcs to orc fortress, one orc mountain and moved poison tower there (for RPG proposes)
  • Added fire devil spike sword dungeon inside desert dungeon as a pickhole near the other fire devils
  • Added single fire devil spawn to ancient temple to add more risk
  • Shifted Edron Orc Cave in Orc Peninsula, added connection to other orcs
  • Added Grolam dungeon between Dwarf Caves and Ancient Temple Dungeon, with the only geomancer spawn
  • Added shortcut from Vega bear cave to the Dungeon
  • Added mailbox to Mintwallin, entrance of dwarf caves and top of Folda
Any tips to convert to 12.86 map?
 
Hi, could someone send me the folder with the complete server so I can test it? I don't know how I could do it u.u
 
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