create harder 7.4 ots with things to do and not like this easy shit ots nowadays with 1x where u kill dragon easily after 1 week
to simulate hardness of the past we need something harder beacuse we are more experienced and we have knowledge plus we lack lags that we had back then.
so:
0.25x exp, skills, magic level
regen 1x
loot 0.25x
gold drop 0.25x
items that can be upgraded for money for like +1 dmg/ or +1% crit chance to create money sink (of course each upgrade would be harder) but dont make it to op.
make monsters stronger and faster (so giant spider can catch u easily and kill u like little beach u are) - i propose making monsters 30% faster, 30% more dmg, 30% more hp. defense can stay the same
to simulate hardness of the past we need something harder beacuse we are more experienced and we have knowledge plus we lack lags that we had back then.
so:
0.25x exp, skills, magic level
regen 1x
loot 0.25x
gold drop 0.25x
items that can be upgraded for money for like +1 dmg/ or +1% crit chance to create money sink (of course each upgrade would be harder) but dont make it to op.
make monsters stronger and faster (so giant spider can catch u easily and kill u like little beach u are) - i propose making monsters 30% faster, 30% more dmg, 30% more hp. defense can stay the same