Code:
Feature List:
-Configurable flag colors to match your team colors [config.lua](The flag square and
-Maximum level in config.lua (If your server is pvp enforced, you can set a level limit so players don't get overpowered)
-Team Colors AND Names loaded from config.lua (You can get your teams into any color u want)
-Cannot change outfits in-game
-Team spawns and flag locations loaded from config.lua (so you can make your own custom maps)
-When flag carrier dies, flag stays on the ground till someone gets it (After x seconds, it gets sent back to the base, configurable in config.lua)
-Round time configurable in config.lua
-Teams teleported to temple after each round
-ScoreBoard with top 10 Player scores at the end of each round
-Runes dont lose charges
-Never hungry
-Attacked speed in config.lua (Tired of slow fighting? now u can fight as fast as you want ^^)
-Flag carrier slowdown/speedup (In config.lua, you can set how much the flag carrier gets slowed down or sped up, or can stay the same)
-Flag carrier fighting on/off (Don't want the person with the flag able to use any runes or melee? turn this feature on)
-Auto-teaming, as soon as you login youll be set on a team with the appropriate color
-Different death system. Now instead of have to relog each time, you just get sent to your team temple.
-Points system. Gain points by killing people or getting the flag, top scorers anounced at the end of each round. You see Hurzel. (Level 100). (78 Points). She is a sorcerer.
-/team command which allows players to send a broadcast to each one of their team members.
Credits goes to Anstice
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