-- pvp arena lever
function onUse(cid, item, frompos, item2, topos)
if item.uid == 7001 and item.itemid == 1945 then
player1pos = {x=155, y=51, z=5, stackpos=253}
player1 = getThingfromPos(player1pos)
player2pos = {x=155, y=49, z=5, stackpos=253}
player2 = getThingfromPos(player2pos)
player3pos = {x=156, y=51, z=5, stackpos=253}
player3 = getThingfromPos(player3pos)
player4pos = {x=156, y=49, z=5, stackpos=253}
player4 = getThingfromPos(player4pos)
if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then
arenalevel = 50
player1level = getPlayerLevel(player1.uid)
player2level = getPlayerLevel(player2.uid)
player3level = getPlayerLevel(player3.uid)
player4level = getPlayerLevel(player4.uid)
if player1level >= arenalevel and player2level >= arenalevel and player3level >= arenalevel and player4level >= arenalevel then
for arenax = 155,155,156,156 do
for arenay = 49,51,49,51 do
arenapos = {x=arenax, y=arenay, z=5, stackpos=253}
arenacreature = getThingfromPos(arenapos)
if arenacreature.itemid > 0 then
doPlayerSendCancel(cid,"Wait for current duel to end.")
return 1
end
end
end
nplayer1pos = {x=159, y=53, z=5}
nplayer2pos = {x=159, y=54, z=5}
nplayer1pos = {x=164, y=53, z=5}
nplayer2pos = {x=164, y=54, z=5}
doSendMagicEffect(player1pos,2)
doSendMagicEffect(player2pos,2)
doSendMagicEffect(player3pos,2)
doSendMagicEffect(player4pos,2)
doTeleportThing(player1.uid,nplayer1pos)
doTeleportThing(player2.uid,nplayer2pos)
doTeleportThing(player3.uid,nplayer3pos)
doTeleportThing(player4.uid,nplayer4pos)
doSendMagicEffect(nplayer1pos,10)
doSendMagicEffect(nplayer2pos,10)
doPlayerSendTextMessage(player1.uid,18,"FIGHT!")
doPlayerSendTextMessage(player2.uid,18,"FIGHT!")
doPlayerSendTextMessage(player3.uid,18,"FIGHT!")
doPlayerSendTextMessage(player4.uid,18,"FIGHT!")
else
doPlayerSendCancel(cid,"Both fighters must have level 50.")
end
else
doPlayerSendCancel(cid,"You need 2 players for a duel.")
end
else
return 0
end
return 1
end