sir2101818
Banned User
PHP:
area = {
{0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
{2, 2, 2, 2, 2, 1, 1, 1, 3, 3, 3, 3, 3},
{2, 2, 2, 2, 2, 2, 0, 3, 3, 3, 3, 3, 3},
{2, 2, 2, 2, 2, 4, 4, 4, 3, 3, 3, 3, 3},
{0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0}
}
attackType = ATTACK_ENERGY
needDirection = true
areaEffect = NM_ME_ENERGY_AREA
animationEffect = NM_ANI_NONE
hitEffect = NM_ME_ENERGY_DAMAGE
damageEffect = NM_ME_ENERGY_DAMAGE
animationColor = RED
offensive = true
drawblood = true
EnergyWaveObject = MagicDamageObject(attackType, animationEffect,
hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0)
function onCast(cid, creaturePos, level, maglv, var)
centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z}
EnergyWaveObject.minDmg = ((level * 3 + maglv * 5) * 4.1)
EnergyWaveObject.maxDmg = ((level * 3 + maglv * 5) * 4.4)
return doAreaMagic(cid, centerpos, needDirection, areaEffect, area,
EnergyWaveObject:ordered())
end


mam problem, bo nie wiem jak zrobić aby z kazdej strony było tak samo czy 3 sqm szerokości przedemna. Nie wiem jak to zrobić bo nie ma gdzie tego wpisać. Chce żeby było jak na sreenie 1 w każda strone.
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