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+7800 sprite sorted (Items and Outfits)

I hate to be that guy pinging and old thread, but I would really like to get my hands on this if anyone has it. I know all the sprites are easy to get, but to have them all already presorted, that makes preparing data-sets much much easier
 
I hate to be that guy pinging and old thread, but I would really like to get my hands on this if anyone has it. I know all the sprites are easy to get, but to have them all already presorted, that makes preparing data-sets much much easier
can u not use items.xml to sort the sprites with object builder exporter?
 
can u not use items.xml to sort the sprites with object builder exporter?
I have no idea, never used that... all I used so far was the client converter by arch mina for extracting sprites. Have you done it the way you say before already?
 
I have no idea, never used that... all I used so far was the client converter by arch mina for extracting sprites. Have you done it the way you say before already?
no i did not but all you would have to do is convert serverside item id to client id and then que the items.xml to use name e.g if armor in name export sprite into armor folder? should get you 90% of sprites that would be my approach if I was doing something like that. given that ur using tfs not canary or 13+ clients
 
no i did not but all you would have to do is convert serverside item id to client id and then que the items.xml to use name e.g if armor in name export sprite into armor folder? should get you 90% of sprites that would be my approach if I was doing something like that. given that ur using tfs not canary or 13+ clients
What do you mean que the items.xml, are you talking about a feature that is built into the object builder already, or are you talking about writing my own code to make it work? I mean I guess that would be a good start, but I think it would still be a significant amount of work to build my own parser for this purpose, that somehow also corresponds with the correct sprite inside the spr file... or even sprites already extracted. Ultimately I suppose its still easier than doing it by hand, but I would much rather get my hands on the 7800 already sorted in this thread if I could, that would be an ideal start, because I also have custom sprites too, which would have to be sorted by hand.
 
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