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[8.22][TFS[Lottery!

Falu Alth

New Member
Joined
Oct 18, 2008
Messages
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Location
Poland
I need a script:

->if i write on scroll(ID:1949), six numbers and i drop it on item(ID:1421,UID:9897), this scroll is teleported on position(X:992 Y:1029 Z:8)

->i need special dice(UID:2525), if I use this dice it show number, but to all players

->if I put scroll(ID:1949,with six numbers) on position(X:994 Y:1029 Z:8),and if i write six numbers on board(ID:1815), this scroll is deleted and, if player write on scroll number from board he got:
>>Good 6 numbers:6CC
>>Good 5 numbers:5CC
>>Good 4 numbers:4CC
>>Good 3 numbers:3CC
>>Good 2 numbers:2CC
>>Good 1 numbers:1CC

All :) I give person who do this GM on my ots(if my ots start)
:))
 
I don't really understand you in the scroll thingy, but in the dice you can change

Code:
doCreatureSay(cid, getCreatureName(cid) .. ' rolled a ' .. value - 5791 .. '.', TALKTYPE_ORANGE_1)

to

Code:
broadcastMessage(getCreatureName(cid) .. ' rolled a ' .. value - 5791 .. '.', TALKTYPE_ORANGE_1, 20)

Remember if you're using TFS 0.3+ you need to change broadcastMessage TO doBroadcastMessage
 
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