The Destroyer
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- Jun 24, 2008
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Client Version: 8.31
DeadTouch 3.0rc1:
Note: There'll be no XML version of DeadTouch. It's not officialy supported, and, to be honest, it sucks.
Newest binaries (3.0rc1):Windows/Linux
DevC++ capable of compiling DeadTouch
(It's similiar to TheForgottenDevCpp, so if you're using TFDevCpp you don't need to download that one.)
Remeres map editor (Windows)/Remeres map editor (Linux)
DeadTouch 3.0rc1:
* Bed System (Avesta)
* Party System (Avesta)
* Skull System (Avesta)
* Quest Log (Avesta)
* Revised NPC System via XML (Avesta)
* Better attack / magic formulas (more RL-Tibia like) (Avesta)
* No-logout zones / PvP Zones (Avesta)
* RL Tibia Exp Share (Avesta) * Corpse owners (Avesta)
* /pvp - World type changable via command ( Killavus )
* /giveskill ( Killavus )
* /r ( The Forgotten Server, Piotrek1447 )
* <Real Tibia Gamemaster> Gamemaster doesn't pay for items - configurable via config.lua ( Killavus & karQt )
* Some minimal console window changes on Windows ( Killavus, karQt, Piotrek1447 )
* <Premium System> Premium Outfits System ( The Forgotten Server, minimal changes by Killavus )
* <Premium System> Premium Account System - by account ( Killavus )
* <Premium System> doPlayerAddPremiumDays( cid, days ) ( Killavus )
* <Premium System> Premium Players have 2*depot capacity and 2*vip list ( Killavus )
* Added fromid toid elements in actions.xml tree. ( Piotrek1447 )
* Better console look ( Killavus )
* Updated to 8.2 ( Piotrek1447 )
* Main XML files relocated to XML/ folder ( Killavus )
* Fast Attack via vocations.xml ( Piotrek1447 )
* Revised Door System + 8.2 Door Support ( Piotrek1447 )
* Deathlist in SQL database ( Killavus )
* Added Skull System configuration ( Killavus )
* Rule Violation Window ( Protocol thingy from The Forgotten Server, rest - Killavus )
* Added Teleportation Marks ( Killavus )
* Better Exiva ( Avesta )
* New monsters ( Killavus )
* Access level configurable via talkactions.xml ( Killavus )
* Added addons to !buyhouse so it's possible to show price of house on doors ( Killavus )
* The so famous GM Invisible code ( Pedro B. )
* Amulet of Loss functions ( Killavus )
* Added onLook(cid, thing)
* All spells can have their own exhaust value now ( Killavus )
* Migrated to OTBv3 ( Avesta )
* Added an OTAdmin GUI called DTAdmin, written in Ruby/Qt4 ( Killavus )
* Added an 'implode(table, separator)' function for Lua scripting ( Killavus )
* Added onAdvance( cid, skilltype, prevskilllevel, nowskilllevel )
* /mark command ( Piotrek1447 )
* /t command now use param ( Piotrek1447 )
* Swimming System ( Piotrek1447 )
* Items from 8.2 - armors, legs, helmets, boots, distance weapons, melee weapons, amulets - 100% [not ammo included] (Killavus, Piotrek1447, Herby, Tairens)
* Powerful Quest System (Killavus)
* doCreatePackedContainer (Killavus)
* 8.21 Creatures Pack (Manx)
* Account Manager included (by Killavus, kofels. Using POT.)
* Updated map (Marqcin, Pekezu, DeVoN SiX, Killavus)
* Unified syntax of config.lua (Killavus)
* Fixed luascripts bugs (Killavus, Herby, Tairens)
* Fixed NPC System by Jiddo (currently only shop system works...) (Avesta, TFS)
* Added function to Jiddo's ShopModule - addBuyableContainer (Killavus)
* 8.31 Protocol (otserv830 branch, Killavus, Avesta)
* Added some funscripts - Waterpolo Ball, fixed Blessed Wooden Stake (Herby)
* Bugfixes from official trunk, especially 'protocol crash' bug (OpenTibia Developers [mips afaik])
Note: There'll be no XML version of DeadTouch. It's not officialy supported, and, to be honest, it sucks.
Newest binaries (3.0rc1):Windows/Linux
DevC++ capable of compiling DeadTouch
(It's similiar to TheForgottenDevCpp, so if you're using TFDevCpp you don't need to download that one.)
Remeres map editor (Windows)/Remeres map editor (Linux)