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Windows [8.4][MapEdytor]Need Help !

vakacjus

Lua & C++ Study.
Joined
Oct 23, 2008
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When I take spawn has come to the conclusion that it will be easier for them to do in RME ... know the amendment on the ground, monsters alphabetically ETC. Okay I started to do in RME and it came from this:
my.php

(RED - marked the place where the monster should be)
While the record made of any monster in the RME
39552294ju5.jpg

- spawn a file simply creates a crash and the engine:
91186368nv1.jpg

Once you've desperately wanted to open the file again Simone, he did me this error:
43475282cw9.jpg


And in Simone (see picture 1) all the monsters disappear when you save a file until the spawn is 1kB (of 890KB).

To sum up.
What's wrong?
Does RME have to assume that the crash spawns?
Is it possible to prevent something ago?
If so please write all the ideas here.
 
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