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[8.4] The Forgotten Server v0.3 beta 2

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Hello!!! TFS Developers.. HELP WITH THIS!

aaf0qr.jpg



Why this is happening to me?

What can i do?

Here is my report.txt

*****************************************************
Error report - Fri Dec 26 14:40:54 2008

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Dec 24 2008 21:06:35

Memory load: 88
Total phys: 457964 K available phys: 54800 K
Start time: 26-12-2008 13:40:53
Kernel time: 0:0:0.187
User time: 0:0:0.625
Threads: 4

Exception: 0xc0000005 at eip = 0x1000bd37
eax = 0xffffffff
ebx = 0x4d6f950 -> 0x4f81ac0
ecx = 0x1bb1608 -> 0
edx = 0
esi = 0x1bb1608 -> 0
edi = 0
ebp = 0x1abf3f4 -> 0x1abf4c4
esp = 0x1abf394 -> 0x4d6f950
efl = 0x10286

---Stack Trace---
From: 0x1abf394 to: 0x1ac0000
0x1abf394 | 0x4d6f950 -> 0x4f81ac0
0x1abf398 | 0
0x1abf39c | 0x1bb1608 -> 0
0x1abf3a0 | 0x1abf440 -> 0
0x1abf3a4 | 0x4d6f950 -> 0x4f81ac0
0x1abf3a8 | 0x4d6f950 -> 0x4f81ac0
0x1abf3ac | 0x100023d0 -> 0x83084e8b
0x1abf3b0 | 0x4d6f950 -> 0x4f81ac0
0x1abf3b4 | 0
0x1abf3b8 | 0x1bb1608 -> 0
0x1abf3bc | 0x4d6f950 -> 0x4f81ac0
0x1abf3c0 | 0xfffffffe
0x1abf3c4 | 0x1abf47c -> 0x1abf47c
0x1abf3c8 | 0x5256f1 -> 0x850fc085
0x1abf3c8 LuaScriptInterface::getArea(lua_State*, std::list<unsigned int, std::allocator<unsigned int> >&, unsigned int&)(0x525642)
0x1abf3cc | 0x4d6f950 -> 0x4f81ac0
0x1abf3d0 | 0xfffffffe
0x1abf3d4 | 0x1abf3e8 -> 0x4d6f950
0x1abf3d8 | 0x6d1e74 -> 0x830cc583
0x1abf3dc | 0x1abf39c -> 0x1bb1608
0x1abf3e0 | 0x77bfc3c9 -> 0xb08de8
0x1abf3e4 | 0x1abf3f4 -> 0x1abf4c4
0x1abf3e8 | 0x4d6f950 -> 0x4f81ac0
0x1abf3ec | 0x4d6f950 -> 0x4f81ac0
0x1abf3f0 | 0x60
0x1abf3f4 | 0x1abf4c4 -> 0x1abf554 \\\\\\ stack frame //////
0x1abf3f8 | 0x525bf0 -> 0xff7c858b <-- ret
0x1abf3f8 LuaScriptInterface::luaCreateCombatArea(lua_State*)(0x52571a)
0x1abf3fc | 0x4d6f950 -> 0x4f81ac0
0x1abf400 | 0x1abf47c -> 0x1abf47c
0x1abf404 | 0x1abf440 -> 0
0x1abf408 | 0x7c921b09 -> 0x909090c3
0x1abf40c | 0x1abf474 -> 0x1abff5c
0x1abf410 | 0x77c05c94 -> 0x83ec8b55
0x1abf414 | 0x77be2088 -> 0xffffffff
0x1abf418 | 0x481926c -> 0x74617461
0x1abf46c LuaScriptInterface::luaCreateCombatArea(lua_State*)(0x52571a)
0x1abf4a0 | 0x1abf530 -> 0x50a54a8
0x1abf4a4 | 0x50a54a8 -> 0x4d6f950
0x1abf4a8 | 0x1abf540 -> 0x50a54a8
0x1abf4ac | 0x1bde068 -> 0x4e14868
0x1abf4b0 | 0x1abf554 -> 0x1abf5d0
0x1abf4b4 | 0x1000d2b8 -> 0xc483e88b
0x1abf4b8 | 0x4d6f950 -> 0x4f81ac0
0x1abf4bc | 0x4d6f950 -> 0x4f81ac0
0x1abf4c0 | 0x60
0x1abf4c4 | 0x1abf554 -> 0x1abf5d0 \\\\\\ stack frame //////
0x1abf4c8 | 0x10005561 -> 0x8504c483 <-- ret
0x1abf4cc | 0x4d6f950 -> 0x4f81ac0
0x1abf4d0 | 0x1bb15e8 -> 0x50e37e0
0x1abf4d4 | 0x1
0x1abf4d8 | 0x1000e647 -> 0x830cc483
0x1abf4dc | 0x4d6f950 -> 0x4f81ac0
0x1abf4e0 | 0x1bb15e8 -> 0x50e37e0
0x1abf4e4 | 0x1
0x1abf4e8 | 0
0x1abf530 | 0x50a54a8 -> 0x4d6f950
0x1abf534 | 0x1000544c -> 0x468bd88b
0x1abf538 | 0x5
0x1abf53c | 0x4819290 -> 0x4818ee8
0x1abf540 | 0x50a54a8 -> 0x4d6f950
0x1abf544 | 0x1abf5d0 -> 0x1abf6e0
0x1abf548 | 0x5
0x1abf54c | 0
0x1abf550 | 0x4d6f950 -> 0x4f81ac0
0x1abf554 | 0x1abf5d0 -> 0x1abf6e0 \\\\\\ stack frame //////
0x1abf558 | 0x10005922 -> 0x8b08c483 <-- ret
0x1abf55c | 0x4d6f950 -> 0x4f81ac0
0x1abf560 | 0x1
0x1abf564 | 0x4d6f950 -> 0x4f81ac0
0x1abf568 | 0x10002175 -> 0xc30cc483
0x1abf56c | 0x4d6f950 -> 0x4f81ac0
0x1abf570 | 0x1bb15c8 -> 0x4818fa0
0x1abf574 | 0
0x1abf578 | 0x1000511a -> 0x8b08c483
0x1abf5ac | 0x56433230
0x1abf5b0 | 0
0x1abf5b4 | 0x1abf664 -> 0x1abf734
0x1abf5b8 | 0x3
0x1abf5bc | 0x6c61636f
0x1abf5c0 | 0x706d7420
0x1abf5c4 | 0x66203d20
0x1abf5c8 | 0x756d726f
0x1abf5cc | 0
0x1abf5d0 | 0x1abf6e0 -> 0x1abf7a0 \\\\\\ stack frame //////
0x1abf5d4 | 0x10005b51 -> 0xc483e88b <-- ret
0x1abf5d8 | 0x4d6f950 -> 0x4f81ac0
0x1abf5dc | 0x10002160 -> 0x824448b
0x1abf5e0 | 0x1abf61c -> 0x1bb15c8
0x1abf5e4 | 0
0x1abf5e8 | 0x4d6f950 -> 0x4f81ac0
0x1abf5ec | 0x1abf6e0 -> 0x1abf7a0
0x1abf5f0 | 0x136f660 -> 0x8d5b7ff5
0x1abf5f4 | 0x616c0000
0x1abf624 LuaScriptInterface::loadFile(std::string const&, Npc*)(0x50127c)
0x1abf688 LuaScriptInterface::loadFile(std::string const&, Npc*)(0x50127c)
0x1abf6bc | 0x1bd2884 -> 0x6c657073
0x1abf6c0 | 0x2b
0x1abf6c4 | 0x2b
0x1abf6c8 | 0x80286f -> 0x61746164
0x1abf6cc | 0x802874 -> 0x4c4d5800
0x1abf6d0 | 0x1bd39a1 -> 0x6c657073
0x1abf6d4 | 0x136f660 -> 0x8d5b7ff5
0x1abf6d8 | 0x222
0x1abf6dc | 0x7c921b09 -> 0x909090c3
0x1abf6e0 | 0x1abf7a0 -> 0x1abf9c0 \\\\\\ stack frame //////
0x1abf6e4 | 0x408f81 -> 0x75fff883 <-- ret
0x1abf6e4 Event::loadScript(std::string const&)(0x408ebe)
0x1abf6e8 | 0x1ba3718 -> 0x81afa8
0x1abf6ec | 0x1abf958 -> 0x1bd399c
0x1abf6f0 | 0
0x1abf6f4 | 0x1c
0x1abf6f8 | 0x1abf978 -> 0x4819174
0x1abf6fc | 0x7ed33a -> 0x7263732f
0x1abf700 | 0x1bd2893 -> 0x61747461
0x1abf704 | 0x136f660 -> 0x8d5b7ff5
0x1abf758 Event::loadScript(std::string const&)(0x408ebe)
0x1abf77c | 0xffffffff
0x1abf780 | 0x77bfc2e3 -> 0xccccccc3
0x1abf784 | 0x64128e -> 0x1b8
0x1abf784 readXMLString(_xmlNode*, char const*, std::string&)(0x641228)
0x1abf788 | 0x4819168 -> 0xf
0x1abf78c | 0x1abf948 -> 0x481919c
0x1abf790 | 0x1abf794 -> 0x136f660
0x1abf794 | 0x136f660 -> 0x8d5b7ff5
0x1abf798 | 0x222
0x1abf79c | 0x7c921b09 -> 0x909090c3
0x1abf7a0 | 0x1abf9c0 -> 0x1abfa40 \\\\\\ stack frame //////
0x1abf7a4 | 0x4084f4 -> 0xbce9 <-- ret
0x1abf7a4 BaseEvents::loadFromXml()(0x407128)
0x1abf7a8 | 0x4818fe0 -> 0x81a5e8
0x1abf7ac | 0x1abf958 -> 0x1bd399c
0x1abf7b0 | 0x1abf968 -> 0x1bd2884
0x1abf7b4 | 0x4d71628 -> 0
0x1abf7b8 | 0
0x1abf7bc | 0x136f660 -> 0x8d5b7ff5
0x1abf7c0 | 0x1abf900 -> 0x1abf9c0
0x1abf7c4 | 0x50331c -> 0xff40858b
0x1abf7c4 LuaScriptInterface::initState()(0x502a3e)
0x1abf868 LuaScriptInterface::initState()(0x502a3e)
0x1abf904 Spells::Spells()(0x60791c)
0x1abf924 WeaponMelee::WeaponMelee(LuaScriptInterface*)(0x64f44c)
0x1abf938 BaseEvents::loadFromXml()(0x407128)
0x1abf99c | 0x7ea7d0 -> 0x10d00ff
0x1abf9a0 | 0x1abf9b4 -> 0x136f660
0x1abf9a4 | 0x6d1e74 -> 0x830cc583
0x1abf9a8 | 0x1abf968 -> 0x1bd2884
0x1abf9ac | 0x77be2088 -> 0xffffffff
0x1abf9b0 | 0xffffffff
0x1abf9b4 | 0x136f660 -> 0x8d5b7ff5
0x1abf9b8 | 0x222
0x1abf9bc | 0x7c921b09 -> 0x909090c3
0x1abf9c0 | 0x1abfa40 -> 0x1abfe40 \\\\\\ stack frame //////
0x1abf9c4 | 0x600108 -> 0x3075c084 <-- ret
0x1abf9c4 ScriptingManager::loadScriptSystems()(0x5fffd8)
0x1abf9c8 | 0x1ba36e0 -> 0x81be68
0x1abf9cc | 0x4
0x1abf9d0 | 0x1abfa30 -> 0x1abfa40
0x1abf9d4 | 0x6d1e5f -> 0x8bbc458b
0x1abf9d8 | 0x1abf9f0 -> 0x1ba36e0
0x1abf9dc | 0x6cbe94 -> 0x8de58955
0x1abf9e0 | 0x7ea7a8 -> 0x11100ff
0x1abf9e4 | 0x1abfa08 -> 0x6cbe94
0x1abfa1c | 0x7e6ccc -> 0xe01ffff
0x1abfa20 | 0x1abfa34 -> 0x136f660
0x1abfa24 | 0x6003a1 -> 0x8b0c6d8d
0x1abfa24 ScriptingManager::loadScriptSystems()(0x5fffd8)
0x1abfa28 | 0x1abf9c8 -> 0x1ba36e0
0x1abfa2c | 0x7c921b09 -> 0x909090c3
0x1abfa30 | 0x1abfa40 -> 0x1abfe40
0x1abfa34 | 0x136f660 -> 0x8d5b7ff5
0x1abfa38 | 0x222
0x1abfa3c | 0x7c921b09 -> 0x909090c3
0x1abfa40 | 0x1abfe40 -> 0x1abfe50 \\\\\\ stack frame //////
0x1abfa44 | 0x59f36f -> 0x850fc084 <-- ret
0x1abfa44 otserv()(0x59d996)
0x1abfa48 | 0x47fcdd0 -> 0x81adb8
0x1abfa4c | 0xc
0x1abfa50 | 0
0x1abfa54 | 0x7fab3e -> 0x4c203e3e
0x1abfa58 | 0x8
0x1abfa5c | 0xc
0x1abfa60 | 0
0x1abfa64 | 0
0x1abfd18 otserv()(0x59d996)
0x1abfe1c | 0xffc40222
0x1abfe20 | 0x1ab0000
0x1abfe24 | 0x7ada70 -> 0x8b0c6d8d
0x1abfe28 | 0x1abfdd8 -> 0x145be1c
0x1abfe2c | 0
0x1abfe30 | 0
0x1abfe34 | 0x136f660 -> 0x8d5b7ff5
0x1abfe38 | 0x213
0x1abfe3c | 0x7c921b09 -> 0x909090c3
0x1abfe40 | 0x1abfe50 -> 0x1abfef0 \\\\\\ stack frame //////
0x1abfe44 | 0x73d407 -> 0x9090c3c9 <-- ret
0x1abfe48 | 0x213
0x1abfe4c | 0x7c921b09 -> 0x909090c3
0x1abfe50 | 0x1abfef0 -> 0x1abff80 \\\\\\ stack frame //////
0x1abfe54 | 0x77172f -> 0x8984458d <-- ret
0x1abfe58 | 0x13a0fc0 -> 0x59d996
0x1abfe5c | 0x1abfea8 -> 0x1abfee4
0x1abfe60 | 0x77bfc024 -> 0xc68bf08b
0x1abfe64 | 0x1030000 -> 0xc8
0x1abfe68 | 0
0x1abfe6c | 0x77bfc02d -> 0xe4758bc3
0x1abfe70 | 0x13a0fbc -> 0x7eca8c
0x1abfe74 | 0x1abff14 -> 0x183fed4
0x1abfeb4 OutputMessagePool::startExecutionFrame()(0x5a8d02)
0x1abfec8 Dispatcher::dispatcherThread(void*)(0x638a50)
0x1abfecc | 0x1abfebc -> 0x7c921b09
0x1abfed0 | 0x222
0x1abfed4 | 0
0x1abfed8 | 0x4954dee5
0x1abfedc | 0xffc40222
0x1abfee0 | 0xffff0000
0x1abfee4 | 0x136f660 -> 0x8d5b7ff5
0x1abfee8 | 0x213
0x1abfeec | 0x7c921b09 -> 0x909090c3
0x1abfef0 | 0x1abff80 -> 0x1abffb4 \\\\\\ stack frame //////
0x1abfef4 | 0x638d6c -> 0x907d83 <-- ret
0x1abfef4 Dispatcher::dispatcherThread(void*)(0x638a50)
0x1abfef8 | 0x13a0fbc -> 0x7eca8c
0x1abfefc | 0xffffffff
0x1abff00 | 0x1030000 -> 0xc8
0x1abff04 | 0x804dc84d
0x1abff08 | 0xef848c28
0x1abff0c | 0x846fac88
0x1abff10 | 0x13a0fb8 -> 0x81b698
0x1abff14 | 0x183fed4 -> 0x135ff14
0x1abff38 Dispatcher::dispatcherThread(void*)(0x638a50)
0x1abff5c | 0x1abffa4 -> 0x1abffdc
0x1abff60 | 0x452108 -> 0x57e58955
0x1abff60 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x452108)
0x1abff64 | 0x804f418c
0x1abff68 | 0x1abff4c -> 0xffc40213
0x1abff6c | 0x846facbc
0x1abff70 | 0x1abffa4 -> 0x1abffdc
0x1abff74 | 0x136f660 -> 0x8d5b7ff5
0x1abff78 | 0x136f780 -> 0x75c
0x1abff7c | 0x7c921b09 -> 0x909090c3
0x1abff80 | 0x1abffb4 -> 0x1abffec \\\\\\ stack frame //////
0x1abff84 | 0x77c0a243 -> 0xff4be859 <-- ret
0x1abff88 | 0
0x1abff8c | 0x7c921b09 -> 0x909090c3
0x1abff90 | 0x1083bc8 -> 0x24f838
0x1abff94 | 0x136f660 -> 0x8d5b7ff5
0x1abff98 | 0
0x1abff9c | 0x1abff8c -> 0x7c921b09
0x1abffa0 | 0
0x1abffa4 | 0x1abffdc -> 0xffffffff
0x1abffa8 | 0x77c05c94 -> 0x83ec8b55
0x1abffac | 0x77be40c8 -> 0xffffffff
0x1abffb0 | 0
0x1abffb4 | 0x1abffec -> 0 \\\\\\ stack frame //////
0x1abffb8 | 0x7c80b683 -> 0x9cfe850 <-- ret
0x1abffbc | 0x136f660 -> 0x8d5b7ff5
0x1abffc0 | 0x7c921b09 -> 0x909090c3
0x1abffc4 | 0x1083bc8 -> 0x24f838
0x1abffc8 | 0x136f660 -> 0x8d5b7ff5
0x1abffcc | 0x7ffdb000 -> 0x1abefd8
0x1abffd0 | 0x84fc2600
0x1abffd4 | 0x1abffc0 -> 0x7c921b09
0x1abffd8 | 0x84af79f8
0x1abffdc | 0xffffffff
0x1abffe0 | 0x7c839a10 -> 0x83ec8b55
0x1abffe4 | 0x7c80b690 -> 0xffffffff
0x1abffe8 | 0
0x1abffec | 0 \\\\\\ stack frame //////
0x1abfff0 | 0 <-- ret
0x1abfff4 | 0x77c0a1d7 -> 0xc8680c6a
0x1abfff8 | 0x136f660 -> 0x8d5b7ff5
0x1abfffc | 0
*****************************************************

PD: I like the new TFS Icon!
 
Last edited:
i came up with a nice idea :p dont know if it works but here it is.

if the server crash every player will spawn in temple instead of there they were :p
Ofc it should work to change thi in config.lua but i think its a nice idea
 
@someone
it is working with the latest RME......
 
Try to swap items.otb and items.xml FROM tfs TO rme
 
I got some problems with saving as well. Somehow when it try to saves it does it like 15 times :S and then it's crashing. I'll add a report.txt later.
 
Try to swap items.otb and items.xml FROM tfs TO rme

still OTBM Error ;S

[26/12/2008 20:38:51] >> Loading map and spawns...
[26/12/2008 20:38:53] FATAL: [OTBM loader] Unknown OTBM version detected.
 
TFSb2:
[26/12/2008 21:43:28] >> Loading map and spawns...
[26/12/2008 21:43:28] > Map size: 2048x2048.
[26/12/2008 21:43:32] > Map loading time: 3.813 seconds.
[26/12/2008 21:43:32] > Data loading time: 0.796 seconds.
[26/12/2008 21:43:33] > Unserialization time: 1.172 seconds.
[26/12/2008 21:43:33] >> All modules were loaded, server starting up...
[26/12/2008 21:43:34] >> Chuj Dupa Cycki server Online!

xdxdkk5.jpg

(made from map editor)

all I done is replacing RME items.otb/xml with those from TFSb2
 
Thanks

Edit:

Guys, you can use your 8.31 map with 8.4 items, im using it and no problems.
 
[26/12/2008 21:43:34] >> Chuj Dupa Cycki server Online! <-- Hermes ur a bad guy :>

Ahh anyway what is the command for item making?
 
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